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User Experience

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1 min read

Effective user research: Your north star

The Age of the Customer is well and truly here. In every industry and vertical across the globe, UX professionals now dictate the terms, placing customers at the heart of every design decision. Or at least, this is the new reality that’s unfolding in the organizations and businesses that don’t want to be left behind.

Make no mistake; simply claiming to be the best is no longer enough. To survive and thrive, people need to be placed at the heart. The golden key that will allow organizations to pivot to this new reality lies with that of the user researcher.

But it’s not enough to simply “do user research”. Sure, some customer insight is obviously better than none at all, but to really be useful it needs to be effective research. That’s what this article is all about.

Get comfortable, because this is going to be a long one – for good reason.

Why (effective) user research is so important

You are not your user. As much as you may like to think that you are, you’re not. It can be a tricky proposition to get your head around, especially when we regularly assume that everyone thinks like us. There are 8 billion people out there who have a vastly different set of experiences and perspectives than you. With that in mind, when we start to generalize based on our own personal experiences, this is what’s known as availability bias.

Unfortunately, solving this is issue not as easy as getting into a room with customers and having a chat. People don’t always tell the truth! This isn’t to say that the participant in your last user interview was flat out lying to you, but the things that people say are different from the things that people do. It;’s your job (as a user researcher) to intuit the actual behaviors and actions, and identify their needs based on this data.

When you’re doing your job correctly, you’ve given your organization the best possible chance of success. Everything  – and I mean everything – starts with a solid understanding of your users. Doors will open, paths will reveal themselves – you get the idea.

The qualities of an effective user researcher

Let me preface this section by saying that you don’t have to have all of these qualities in spades, the list below is really just a way for you to better understand some of the traits of an effective user researcher, to get you thinking and on the right path.

  • Curious: User research can be quite repetitive, especially when you get to the 6th user interview and need to ask the same questions. A genuine curiosity about people, the challenges they face and their behaviors will go a long way in helping you to push through.
  • Pragmatic: Being an idealist has its uses, but it’s also important to be pragmatic. As a researcher, you need to operate on a fine line and balance your capacity to do research with business goals, finances and the desires of your stakeholders. Do the most with what you’ve got.
  • Organized: It takes a lot to plan a research project, from scheduling testing sessions to assembling large slide decks for presentations. You’ve got to manage a large number of complex components, so it’s important that you can organize and prioritize.
  • Collaborative: User research is most effective when it’s carried out collaboratively. This means working with your team, with the organization and with other disciplines. Think outside the box: Who stands to benefit from your research and how can you involve them?
  • Empathetic: Real, natural empathy is a rare trait, but adopting an empathetic mindset is something everyone can (and should) learn. Beyond just uncovering insights from your participants, consider what these insights mean and how they all connect. This will truly enable you to understand your users.
  • Sociable: You don’t have to suddenly adopt an extroverted persona, but being actively interested in other people will help you build relationships both inside your organization and with customers.
  • Perceptive: User research means listening and observing. During a user interview or usability test, you need to be able to filter all of the data entering your mind and extract the most relevant insights.
  • Analytical: In a similar vein to perceptiveness, being analytical is also key if you want to understand all of the data that your research will produce. Filter, examine, extract and move on.

How to run user research effectively (and at a low cost)

There are innumerable methods for user research, but many are resource- and time-intensive. What’s more, certain research methods come attached with significant costs.

But, research doesn’t have to be the time and money sink that it can often first appear to be. Certain actions before you ever step into the room with a participant can make a world of difference.

Conduct research at the start

User research is obviously valuable whenever you do it, but you’ll see the biggest impact when you carry it out right the start of a project. Conduct research to get the lay of the land; to learn how and why customers make certain decisions, and where the biggest opportunities lie.

Note: Don’t research in a silo, involve your team, stakeholders and other interested parties.

Have clear goals – and a plan

Every research project needs a clear objective, and that comes from a detailed UX research plan, which includes well-formulated research questions. Every project will have a different question, but they’re the best starting point to ensure research success.

Choose the right methods

There’s no shortage of research methods to choose from, but being an effective user researcher is all about being able to pick the right methods for each project, and use them correctly. Nearly every research project will benefit from using a combination of qualitative and quantitative methods in order to generate the most useful insights.

To understand which method to use, it’s a good idea to view them using the following framework:

Source: Nielsen Norman Group
A landscape of user research methods

Involve stakeholders

Bring stakeholders into your research project as early as possible. These are the people that will end up utilizing the results of your work, and chances are they’re the ones who’ll have the most questions at the end. Involve them through consultation, regular updates, the all-too-important presentation at the end of the project and by letting them take notes for you during research sessions.

Wrap up

It’s not enough to simply run a card sort now (although that’s still a very useful exercise). You need to think cohesively about the role of your research in your organization and make sure that you’re as aware of your bias as you are of the various methods and tools available to you. Happy researching!

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1 min read

Discovery research: Your guide to the best methods

Discovery research prior to the design and development of products, services and features nearly always leads to better results, whether that means a better reception from your target audience or product/market fit.

But you already knew that.

You’re likely well aware that this all-too-important research phase helps you to gather a broad range of insights about the opportunities in front of you, better define exactly what problems you need to solve and get stakeholders and other parties involved early on.

With this in mind, which methods should you use to generate the best discovery outcomes? Let’s find out.

Interview your stakeholders

You’ll no doubt be familiar with the process of interviewing your users, but it’s now time to apply that same skillset to the stakeholders of your project. This is a fairly common user research practice, and can give you a good idea of the following:

  • Organization goals: What problems is the business trying to solve?
  • Constraints: What factors could stand in the way (whether technical or otherwise)?
  • Current insights: What do your subject matter experts already know about the problem you’re trying to solve, and what do they know about your users?

Stakeholder interviews are an excellent place to start if you’re planning to build an entirely new product or build a substantial new feature for a product that’s already being used.

Analyze business data

You don’t always need to go outside of your organization to gather information about the problem space. Chances are (especially if you’re in an established company) that there are already reams of useful data just waiting for the right analytical eye.

When we talk about business data, we basically mean any data that the organization already has about the product or feature that you’re working on. This could come in many forms, for example, qualitative anecdotes from customer service teams, or quantitative data about usage from development teams. Analyzing this sort of quantitative and qualitative data will give you useful context about key stakeholders, user pain points, opportunities and even broader issues such as alignment.

Depending on when you start this process, you may find that digging into business data is also a good opportunity to introduce yourself to the stakeholders most closely aligned with the data.

Carry out competitor analysis

Competitive analysis is the process of comparing the products and services of one company (typically yours) with those of another company. You carry out competitive analysis by comparing different types of data. For example, when we here at Optimal Workshop redesigned our blog, we carried out a significant amount of discovery research, which included a large amount of competitive analysis of other blogs. We focused on things like functionality, types of content, target audience and design.

Competitor analysis is a great way to work out where you stand alongside your competitors. You can get an idea of opportunities that they’ve missed, things they do well and potential areas of innovation for your own organization.

Run user interviews

User interviews are a research method designed to get qualitative information directly from your users. Typically, user interviews involve asking people questions related to how they use a particular system, their behaviors and their usage habits.

This research method is useful across the lifecycle of a product, but it’s particularly relevant in the discovery phase. At this point in time, you can use the results of user interviews to build your customer journey maps and personas and segments.

Host a diary study

In a diary study, users log activities of daily activities as and when they occur to generate contextual information about their behaviors, wants and needs. You can then use this data to better understand feature and product requirements.

This method has obvious advantages when used in the discovery phase of a research project. By casting a wide net and having at least 10 participants involved, you can get a broad range of insights over a long period of time. Once you’re finished, you’ll have access to useful self-reported information about usage behavior, usage scenarios, habits and more.

Wrap up

Hopefully, this guide has given you a good introduction to some of the methods that you’ll want to use during your next discovery project. Once you’ve wrapped up your discovery work, you (and your team) should have a clear understanding of the problem you’re trying to solve as well as the opportunities and potential areas of innovation. Oh, and stakeholder alignment of course!

Keep in mind that it’s OK if the outcome of a discovery project is a dead-end – or a completely new direction. Discovery now helps you to avoid running into those issues after you’ve built a new product or feature. 

Happy discovery!

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1 min read

How to move from tactical to discovery research (and why you should)

Anyone who’s ever been involved in user research knows that the process takes many different forms. Organization size, research maturity, stakeholder buy-in, budget and many other factors all play a part in how various teams and individuals approach the process of learning how users think and, consequently, how to build products and services for them.

One of the most important steps you can take is to move from tactical (evaluative) research to discovery (generative) research.

Tactical versus discovery research

If you need a brief refresher on what these two terms mean, here’s a handy breakdown:

  • Tactical or evaluative research: Assessing an existing solution to work out whether it meets people’s needs. This could be running a tree test on a website that’s already widely used.
  • Discovery or generative research: Developing a deeper understanding of a problem or a group of users to identify opportunities and areas of innovation. This could be running a series of user interviews to speak to users directly.

I want to be clear here: We’re not saying that you should never carry out tactical, evaluative research, just that it’s vital to carve out time for discovery.

An issue of time

Time waits for no one. When speaking to user researchers, a common theme is that they’re underresourced and time-poor. Typically, the smaller numbers of researchers in comparison to other roles means that their skills are in high demand, all the time.

What does this mean for the types of work that researchers are often tasked with? In many organizations, researchers are constantly in lock-step with design and development teams, carrying out necessary tactical research alongside prototype development, or testing finalized versions of products and services.

This doesn’t leave much time (if any) for generative research.

Discovery research: A deep dive

Making time for discovery in the UX design process is not about testing hypotheses, prototypes or solutions. This type of research is firmly focused on framing the problem, developing an understanding of the problem space and gathering data.

Discovery, by its very nature, should be broad and have no particular leanings with regards to solutions or technology. The focus here is about learning how people live and act, what their environments are like, and getting a detailed understanding of their behaviors, thoughts and opinions.

If you’re running a discovery project on a product that’s already been developed, then it’s not discovery. It’s essentially validation that what’s already been built is the right solution.

Discovery research should help you build up a solid understanding of your users, the problems to be solved, opportunities available and success metrics that the team and stakeholders can rally behind.

How to get started with discovery research

You can use a number of different methods to carry out discovery research. Let’s take a look at a few of the most common ones.

  • User interviews: Ideal for learning about people’s behaviors, problems, habits and perspectives, this method is a great way to collect qualitative data as part of the discovery process. 
  • Diary studies: In a similar vein to user interviews, diary studies allow you to collect qualitative data from a group of people. Diary studies differ in that the insights are self-reported, thus giving you a different perspective.
  • Field studies: Instead of bringing users into your organization for an interview or usability study, head out into the field to observe how they work and behave in their environment. 
  • Stakeholder interviews: Looking internally, stakeholder interviews are a great way to get a unique perspective on the problem you’re investigating. Stakeholders typically know a lot about internal processes, user behaviors and what solutions have already been tried.
  • Assumption-mapping workshops: This type of workshop is all about prioritizing your assumptions based on certainty – and risk. The idea is that by identifying the riskiest assumptions you’ll have a better idea of where to devote your energy.

Nielsen Norman Group has an in-depth article on discovery that covers some of the other common activities. 

The outputs of a discovery project

After you’ve run a discovery project, you and your team will have a much more comprehensive understanding of the problem you’re trying to solve – and where you should start to focus your efforts.

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1 min read

The social dilemma: Ethics and UX

In September of 2020, Netflix released a new documentary called The Social Dilemma. For many viewers, much of the information likely came as a surprise. Could social media and technology really be behind some of the biggest societal changes and rifts in the past decade?

For UX designers and UXers working in technology, the documentary likely surfaced these feelings – and more. And, after viewing the Social Dilemma, many of these same people will be asking themselves 2 questions: “Am I part of the problem?” and “How do I fix this?”.

The social dilemma: Some not-so-light viewing material

If you haven’t already seen it, the documentary is worth watching. It posits that technology (but more specifically social media) is influencing the way people think, leading to real-world impacts. The growing political divides, fracturing of democracies and rise in mental illness all have a direct line to technology.

With that said, the documentary does dramatize the issue somewhat and doesn’t give much weight to the positive effects that technology and social media have had on our society. It can’t be discounted just how useful social media has been for organizing positive movements and bringing people together as a force for good.

Now that we’ve recapped the documentary (you should definitely still watch it if you haven’t already), it’s time we explore exactly what’s going on here – and what you can do about it.

Credit: Netflix

Persuasive design and technology

The next time you open a messaging app to talk to a friend, notice everything that’s layered over the core function of the app (to facilitate a conversation between 2 people). In the case of Facebook Messenger, there’s the ‘Active Status’ function to show you which of your contacts are online and when they were last online, chat bubbles to indicate that someone is typing and ‘Read receipts’ to indicate whether or not someone has read a message that you’ve sent.

These elements of user interfaces fall under a broader category called persuasive technology or persuasive design.

So what is persuasive technology?

According to the Interaction Design Foundation, persuasive design is an area of design practice focused on influencing user behavior through the characteristics of a product or service.

“Based on psychological and social theories, persuasive design is often used in e-commerce, organizational management, and public health. However, designers also tend to use it in any field requiring a target group’s long-term engagement by encouraging continued custom,” the Foundation notes.

Media has always had a large part to play in influencing human behavior, but the rapid proliferation of interactive technology in the 21st century has meant that the potential for technology to influence how we think and act has increased immensely.

“The advancing sophistication of resources available to designers means tailoring the user experience by weaving persuasive elements into it is achievable in increasingly discreet ways than were available in earlier years.”

This area of design was first pioneered by the Director of the Persuasive Technology Lab at Stanford University, B. J. Fogg. By understanding core factors such as motivation, triggers and ability, Fogg explains that designers can achieve their desired behaviors in users without needing to resort to tactics like deception and coercion.

The Social Dilemma reveals the dark side of persuasive design. So-called dark patterns run rife through social media apps; the previously-mentioned chat bubbles and the ‘pull to refresh feature’ (mirroring a slot machine) are just 2 examples.

The silver lining

By now it should be clear that persuasive design isn’t a force for evil – far from it, in fact. This subset of design can – and is – used for many positive purposes, like apps that encourage you to stand up, drink water and go for a walk. This makes persuasive design a useful area to understand – both for awareness of dark patterns and for the many ways in which these approaches can be used for good.

Guide: How to fix the problem

As much as many of us are drawn to the idea of the quick fix, fixing the problems we’ve outlined above will take time – and commitment. We’ve pulled together some thinking and resources for web designers, user researchers, usability testing experts and more.

Design ethics

When considering the implications of persuasive design, it’s a good idea to take one step back and think about design ethics. Trine Falbe, writing for Smashing Magazine, describes ethical design as “design made with the intent to do good”. 

Understandably, there’s a large number of areas that designers (and researchers) will want to consider when thinking about design ethics, including:

  • Privacy
  • Accessibility
  • Usability
  • Sustainability
  • User involvement
  • Focus

A List Apart has a great article which expands some of these areas and more. There’s also this article on Medium: ‘How to Design With Ethics’.

User research

Sitting beneath user involvement is UX research or user research. Primarily, UX research involves using various research methods to gather information about your end users. This is obviously useful from a design and product point of view, allowing us to test new functionality and draw out new insights.

Whether conducting usability tests or user interviews, user research is the best way to connect with the people you’re developing your product or service for.

From an ethical design standpoint, we need to consider both how we communicate with our users and what we do with the research data that we collect by talking to them. The Little Book of Design Research Ethics covers some of the key principles to follow when carrying out design research.

Practice good user habits

Beyond the work you do as a designer of products and services, you can also practice better user habits to build up your understanding of just how persuasive some of these persuasive design techniques can be.

Here are some things to try:

  • Cut back: Turn off notifications for pesky apps and uninstall social apps from your phone or tablet.
  • Change how you get news: Instead of relying on news delivered through your social feeds, find a selection of news websites and visit them directly.
  • Reach for a book instead of your phone: When there’s a lull in whatever it is you're doing, think before you reach for your phone.
  • Share more with friends and family, not your feed: Self explanatory. Reach out to your friends and family when you have exciting news to share, not your social media accounts. 

Wrap up

The social dilemma has raised some interesting questions about the ethicacy of modern technology – particularly social media. Technology can be a powerful force for good, but as we’ve seen, there are downsides and dark patterns we cannot afford ignore.

As UX designers and researchers, you’ve got a lot of power to drive positive change within your community and organization. Change can start in your next user interface design meeting.

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1 min read

How to create a UX research plan

Summary: A detailed UX research plan helps you keep your overarching research goals in mind as you work through the logistics of a research project.

There’s nothing quite like the feeling of sitting down to interview one of your users, steering the conversation in interesting directions and taking note of valuable comments and insights. But, as every researcher knows, it’s also easy to get carried away. Sometimes, the very process of user research can be so engrossing that you forget the reason you’re there in the first place, or unexpected things that come up that can force you to change course or focus.

This is where a UX research plan comes into play. Taking the time to set up a detailed overview of your high-level research goals, team, budget and timeframe will give your research the best chance of succeeding. It's also a good tool for fostering alignment - it can make sure everyone working on the project is clear on the objectives and timeframes. Over the course of your project, you can refer back to your plan – a single source of truth. After all, as Benjamin Franklin famously said: “By failing to prepare, you are preparing to fail”.

In this article, we’re going to take a look at the best way to put together a research plan.

Your research recipe for success

Any project needs a plan to be successful, and user research is no different. As we pointed out above, a solid plan will help to keep you focused and on track during your research – something that can understandably become quite tricky as you dive further down the research rabbit hole, pursuing interesting conversations during user interviews and running usability tests. Thought of another way, it’s really about accountability. Even if your initial goal is something quite broad like “find out what’s wrong with our website”, it’s important to have a plan that will help you to identify when you’ve actually discovered what’s wrong.

So what does a UX research plan look like? It’s basically a document that outlines the where, why, who, how and what of your research project.

It’s time to create your research plan! Here’s everything you need to consider when putting this plan together.

Make a list of your stakeholders

The first thing you need to do is work out who the stakeholders are on your project. These are the people who have a stake in your research and stand to benefit from the results. In those instances where you’ve been directed to carry out a piece of research you’ll likely know who these people are, but sometimes it can be a little tricky. Stakeholders could be C-level executives, your customer support team, sales people or product teams. If you’re working in an agency or you’re freelancing, these could be your clients.

Make a list of everyone you think needs to be consulted and then start setting up catch-up sessions to get their input. Having a list of stakeholders also makes it easy to deliver insights back to these people at the end of your research project, as well as identify any possible avenues for further research. This also helps you identify who to involve in your research (not just report findings back to).

Action: Make a list of all of your stakeholders.

Write your research questions

Before we get into timeframes and budgets you first need to determine your research questions, also known as your research objectives. These are the ‘why’ of your research. Why are you carrying out this research? What do you hope to achieve by doing all of this work? Your objectives should be informed by discussions with your stakeholders, as well as any other previous learnings you can uncover. Think of past customer support discussions and sales conversations with potential customers.

Here are a few examples of basic research questions to get you thinking. These questions should be actionable and specific, like the examples we’ve listed here:

  • “How do people currently use the wishlist feature on our website?”
  • “How do our current customers go about tracking their orders?”
  • “How do people make a decision on which power company to use?”
  • “What actions do our customers take when they’re thinking about buying a new TV?”

A good research question should be actionable in the sense that you can identify a clear way to attempt to answer it, and specific in that you’ll know when you’ve found the answer you’re looking for. It's also important to keep in mind that your research questions are not the questions you ask during your research sessions - they should be broad enough that they allow you to formulate a list of tasks or questions to help understand the problem space.

Action: Create a list of possible research questions, then prioritize them after speaking with stakeholders.

What is your budget?

Your budget will play a role in how you conduct your research, and possibly the amount of data you're able to gather.

Having a large budget will give you flexibility. You’ll be able to attract large numbers of participants, either by running paid recruitment campaigns on social media or using a dedicated participant recruitment service. A larger budget helps you target more people, but also target more specific people through dedicated participant services as well as recruitment agencies.

Note that more money doesn't always equal better access to tools - e.g. if I work for a company that is super strict on security, I might not be able to use any tools at all. But it does make it easier to choose appropriate methods and that allow you to deliver quality insights. E.g. a big budget might allow you to travel, or do more in-person research which is otherwise quite expensive.

With a small budget, you’ll have to think carefully about how you’ll reward participants, as well as the number of participants you can test. You may also find that your budget limits the tools you can use for your testing. That said, you shouldn’t let your budget dictate your research. You just have to get creative!

Action: Work out what the budget is for your research project. It’s also good to map out several cheaper alternatives that you can pursue if required.

How long will your project take?

How long do you think your user research project will take? This is a necessary consideration, especially if you’ve got people who are expecting to see the results of your research. For example, your organization’s marketing team may be waiting for some of your exploratory research in order to build customer personas. Or, a product team may be waiting to see the results of your first-click test before developing a new signup page on your website.

It’s true that qualitative research often doesn’t have a clear end in the way that quantitative research does, for example as you identify new things to test and research. In this case, you may want to break up your research into different sub-projects and attach deadlines to each of them.

Action: Figure out how long your research project is likely to take. If you’re mixing qualitative and quantitative research, split your project timeframe into sub-projects to make assigning deadlines easier.

Understanding participant recruitment

Who you recruit for your research comes from your research questions. Who can best give you the answers you need? While you can often find participants by working with your customer support, sales and marketing teams, certain research questions may require you to look further afield.

The methods you use to carry out your research will also have a part to play in your participants, specifically in terms of the numbers required. For qualitative research methods like interviews and usability tests, you may find you’re able to gather enough useful data after speaking with 5 people. For quantitative methods like card sorts and tree tests, it’s best to have at least 30 participants. You can read more about participant numbers in this Nielsen Norman article.

At this stage of the research plan process, you’ll also want to write some screening questions. These are what you’ll use to identify potential participants by asking about their characteristics and experience.

Action: Define the participants you’ll need to include in your research project, and where you plan to source them. This may require going outside of your existing user base.

Which research methods will you use?

The research methods you use should be informed by your research questions. Some questions are best answered by quantitative research methods like surveys or A/B tests, with others by qualitative methods like contextual inquiries, user interviews and usability tests. You’ll also find that some questions are best answered by multiple methods, in what’s known as mixed methods research.

If you’re not sure which method to use, carefully consider your question. If we go back to one of our earlier research question examples: “How do our current customers go about tracking their orders?”, we’d want to test the navigation pathways.

If you’re not sure which method to use, it helps to carefully consider your research question. Let’s use one of our earlier examples: “Is it easy for users to check their order history in our iPhone app?” as en example. In this case, because we want to see how users move through our app, we need a method that’s suited to testing navigation pathways – like tree testing.

For the question: “What actions do our customers take when they’re thinking about buying a new TV?”, we’d want to take a different approach. Because this is more of an exploratory question, we’re probably best to carry out a round of user interviews and ask questions about their process for buying a TV.

Action: Before diving in and setting up a card sort, consider which method is best suited to answer your research question.

Develop your research protocol

A protocol is essentially a script for your user research. For the most part, it’s a list of the tasks and questions you want to cover in your in-person sessions. But, it doesn’t apply to all research types. For example, for a tree test, you might write your tasks, but this isn't really a script or protocol.

Writing your protocol should start with actually thinking about what these questions will be and getting feedback on them, as well as:

  • The tasks you want your participants to do (usability testing)
  • How much time you’ve set aside for the session
  • A script or description that you can use for every session
  • Your process for recording the interviews, including how you’ll look after participant data.

Action: This is essentially a research plan within a research plan – it’s what you’d take to every session.

Happy researching!

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