August 10, 2022
1 min read

Why is information architecture important to UX design?

What is information architecture? ✏️

According to Abby Covert, a leader in the field of information architecture, IA is ‘the way we arrange the parts to make sense of the whole.’ Information architecture (IA) is found in every digital product, from websites and apps to an intranet. 

For the purposes of this article we focus on the importance of information architecture to user experience (UX) design because IA is fundamentally important to the success of your user experience. It determines how users will access your  content and ultimately how successful their experience is when using your product. 

When put like this it does seem pretty straightforward. Maybe even simple? But these tasks need to be straightforward for your users. Putting thought, time and research in at the front of your design and build can help build an intuitive product. IA is the structure that sits in behind and allows the design to tell the story and the content to be found in an easy way.

The role of information architecture in UX design 🏗️

Information architecture forms the framework for any UX design project. You need to consider the visual elements, functionality, interaction, and navigation and if they are built according to IA principles. If not considered fully even the most compelling content and powerful user experience design can fail without an organized and functional IA design. Disorganized content can make finding your way through difficult, meaning users get lost, annoyed and frustrated. Frustrated users don’t stick around and most likely don’t come back.

Through solving or preempting users’ issues with research and designing powerful and effective IA it reduces usability and navigation problems. Meaning that researched, thought through and designed information architecture can save both money and time for your organization in the longer term.

What is the difference between IA and UX? 🤯

Often it can be confusing that there isn’t much difference between IA and UX design. While these terms do relate to each other and need to be considered alongside, they are not one and the same.

Information architecture (IA) is the discipline of making information findable and understandable, helping people understand their surroundings and find what they’re looking for online and in the real world” - Interaction Design

User experience (UX) design is the process design teams use to create products
that provide meaningful and relevant experiences to users” - Interaction Design

UX design is well grounded with good functional information architecture but that’s not where it stops. The user experience focus is on influencing users’ behaviors and actions through emotion and psychology. Information architecture is focussed on the users' goals and task completion. They work together to create the very best user experience. IA provides the foundation of a well organized space that is easy to navigate and UX design ensures that the overall experience meets (or exceeds) users’ expectations, through their wants, needs and desires.

The key components of IA 🧱

There are four key components to consider when building a strong information architecture:

Labeling

How information is named and represented. Labels need to communicate information to users without using too much space or requiring much work on the user’s part.

Navigation

How people make their way through information. Without robust IA which has been thought through this is the quickest way to confuse users. If they can’t find their way to the information they need, they won’t be able to complete their task. It really is that simple.

Search

How people will look for information (keywords, categories). A search system is especially important when there is a lot of content to wade through. A search engine, filters, and many other tools help users search content. Great UX design will consider how the information will be displayed once searched.

Organization

How the information is ordered. These help users to predict where they can find information easily:

  • Hierarchical is the hierarchy of the content and literally the order of importance
    the user expects to see information against what the organization needs.
  • Sequential Taking a stroll in your user's shoes can be valuable. Considering the path a user would take and the journey they make. Walking step-by-step, ensuring that as users progress through their tasks they are easily led to the next step.
  • Matrix This is a little more complicated for users as it lets them choose how to navigate on their own. Users are given the choice of content organization. For example, the searchability of a website. Where the user could choose to search by topic, size, price or any other filter or option.

Wrap up 🥙

Information architecture is a key part of a powerful user experience design. Efficient IA helps users quickly and easily move through content and find what they want.  And what do users want but to find what they want, complete their task and get on with their day!

Provide an IA that functions well, is intuitive to use and well labeled, coupled with UX design that is smooth, attractive and responds to users needs, wants and desires and you’ll have a winner on the day.

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1 min read

Why is information architecture important to UX design?

What is information architecture? ✏️

According to Abby Covert, a leader in the field of information architecture, IA is ‘the way we arrange the parts to make sense of the whole.’ Information architecture (IA) is found in every digital product, from websites and apps to an intranet. 

For the purposes of this article we focus on the importance of information architecture to user experience (UX) design because IA is fundamentally important to the success of your user experience. It determines how users will access your  content and ultimately how successful their experience is when using your product. 

When put like this it does seem pretty straightforward. Maybe even simple? But these tasks need to be straightforward for your users. Putting thought, time and research in at the front of your design and build can help build an intuitive product. IA is the structure that sits in behind and allows the design to tell the story and the content to be found in an easy way.

The role of information architecture in UX design 🏗️

Information architecture forms the framework for any UX design project. You need to consider the visual elements, functionality, interaction, and navigation and if they are built according to IA principles. If not considered fully even the most compelling content and powerful user experience design can fail without an organized and functional IA design. Disorganized content can make finding your way through difficult, meaning users get lost, annoyed and frustrated. Frustrated users don’t stick around and most likely don’t come back.

Through solving or preempting users’ issues with research and designing powerful and effective IA it reduces usability and navigation problems. Meaning that researched, thought through and designed information architecture can save both money and time for your organization in the longer term.

What is the difference between IA and UX? 🤯

Often it can be confusing that there isn’t much difference between IA and UX design. While these terms do relate to each other and need to be considered alongside, they are not one and the same.

Information architecture (IA) is the discipline of making information findable and understandable, helping people understand their surroundings and find what they’re looking for online and in the real world” - Interaction Design

User experience (UX) design is the process design teams use to create products
that provide meaningful and relevant experiences to users” - Interaction Design

UX design is well grounded with good functional information architecture but that’s not where it stops. The user experience focus is on influencing users’ behaviors and actions through emotion and psychology. Information architecture is focussed on the users' goals and task completion. They work together to create the very best user experience. IA provides the foundation of a well organized space that is easy to navigate and UX design ensures that the overall experience meets (or exceeds) users’ expectations, through their wants, needs and desires.

The key components of IA 🧱

There are four key components to consider when building a strong information architecture:

Labeling

How information is named and represented. Labels need to communicate information to users without using too much space or requiring much work on the user’s part.

Navigation

How people make their way through information. Without robust IA which has been thought through this is the quickest way to confuse users. If they can’t find their way to the information they need, they won’t be able to complete their task. It really is that simple.

Search

How people will look for information (keywords, categories). A search system is especially important when there is a lot of content to wade through. A search engine, filters, and many other tools help users search content. Great UX design will consider how the information will be displayed once searched.

Organization

How the information is ordered. These help users to predict where they can find information easily:

  • Hierarchical is the hierarchy of the content and literally the order of importance
    the user expects to see information against what the organization needs.
  • Sequential Taking a stroll in your user's shoes can be valuable. Considering the path a user would take and the journey they make. Walking step-by-step, ensuring that as users progress through their tasks they are easily led to the next step.
  • Matrix This is a little more complicated for users as it lets them choose how to navigate on their own. Users are given the choice of content organization. For example, the searchability of a website. Where the user could choose to search by topic, size, price or any other filter or option.

Wrap up 🥙

Information architecture is a key part of a powerful user experience design. Efficient IA helps users quickly and easily move through content and find what they want.  And what do users want but to find what they want, complete their task and get on with their day!

Provide an IA that functions well, is intuitive to use and well labeled, coupled with UX design that is smooth, attractive and responds to users needs, wants and desires and you’ll have a winner on the day.

Learn more
1 min read

Understanding and refining choreography for your information architecture

What is information architecture (IA) without its complementary elements? On this blog we’ve already discussed the information architecture elements of taxonomy and ontology, and now it’s time to take a look at choreography. While taxonomy refers to how information is grouped, classified and labeled and ontology refers to the meaning behind our words, choreography describes the rules for how all those parts should interact.

Choreography is essentially the nuts and bolts that bring organization, structure and meaning together to form one well-oiled machine that supports, enables and delights users on their path to task completion within a specific context.An often overlooked element of information architecture, nailing your choreography is essential to the delivery of a seamless user experience because it is present in everything your users will do on your website.

Understanding choreography and IA

Coming back to our house analogy from my taxonomy blog, choreography would be present throughout the entire house determining how everything works together. It’s in the positioning of the door handles and hinges to enable easy access and use of rooms and so you don’t swing an open door into a shower screen or into the knees of a toilet user (who should have locked the door anyway). Choreography appears in open plan living environments seamlessly flowing from one space to the next. The way that the laundry is usually a room that includes an external door allowing an easy workflow from storing the dirty clothes, to washing them to hanging them outside on the line to dry. These are all examples of choreography.

In the context of a website, choreography is present in a number of different website elements. These might include: the rules for how a menu might respond or behave under specific circumstances, the way the user interface adapts to suit different devices, the hierarchical relationship between content and much more.

Choreography examples

To help you understand how choreography might appear in a website IA context, I’ve scoured the internet and have found 3 interesting examples I’d like to share with you.

Mental Floss

Mental Floss is an online publication designed for curious minds — sounds awesome! But the thing I find most interesting is the choreography that is present in the surfacing behavior of the top navigation menu. There are two different ways to access its content: you can either click on the big orange menu button in the top right hand corner and you’ll get everything in one hit — including the footer links (see two images below) — or you can scroll down or up the page and it will automatically drop down and become sticky giving you just the level 1 IA headings and that sticky orange menu button (see third image below).

A screenshot of the homepage of Mental Floss. The headline says "The typo that helped end World War II"

Mental Floss as it appears when I first open the home page.

Mental_floss_menu

When I click on the big orange button

Menal_Floss_scroll

Now look what happens when I scroll a bit.... Ta da!

If you go with the scrolling option, you’re not going to miss out because Mental Floss appears to have been designed to be explored — might have something to do with that curiosity thing! All the links that live under the big menu button are distributed throughout the long scrolling page, so when you’re exploring the content, you also get everything! If you get really stuck, that sticky orange menu button is always there to help. If I scroll I get one thing and if I click I get something else, but no matter how I choose to consume the content I get access to everything without having to think about it. This website’s choreography supports both exploratory and direct navigation styles and brings all the parts together.

IKEA US Inspiration page

Part blog, part catalogue, part how-to hub, the Inspiration page on IKEA’s US website is a fascinating IA example because it exists outside the patterns used on the rest of the website. It’s like an IA within an IA. While the rest of the website has a wide rigid structure typical of large IAs, the Inspiration page (also titled ‘IKEA Ideas’) is more organic and is organized by content tags and is navigated by filtering (see below).

Ikea_Ideas
The IKEA Ideas homepage and tag cloud.
Tag_Cloud

The tag cloud-like thing displays the content tags in alphabetical order. Each piece can be assigned up to four tags and users can filter by clicking or just peruse the whole lot by scrolling. Upon clicking a content tag, the piece selection below is automatically updated to only include pieces with the selected tag.Choreography on this part of IKEA’s US website is present in the relationship and behavior of the content tags and how that affects the information on the page.

Do nothing for 2 minutes

Do nothing for 2 minutes has a completely flat IA and its choreography is present in the way it responds to user behavior and the way it presents visual and audio content. The website opens to a single page (see below image) showing an image of a beautiful sunset at the beach accompanied by the soothing sound of waves gently crashing and a group of seagulls fighting over a pickle someone tossed them from a McDonald’s cheeseburger (maybe that was me). It gives me a very clear instruction to “do nothing for 2 minutes” and presents a timer that immediately starts counting down.

Do_Nothing
A relaxing scene on the 'Do nothing for 2 minutes homepage'

In the centre of the screen in that sunlight created highlight are the the words “Just relax and listen to the waves. Don’t touch your mouse or keyboard.” It’s a bit hard to read and I didn’t instantly notice it but when I don’t follow its guidance, the timer resets and tells me to “try again”(see below image).

Do_Nothing_Fail
When I fail to do nothing, the timer resets

When I comply with its instructions, the clock ticks down and when there are just 40 seconds to go something magical happens — the wave sounds stop. It’s not jarring or surprising, in fact it actually felt like I dropped to a deeper state of relaxation. Like an experienced lead dance partner, this website’s choreography pushes and pulls the follower where it wants them to go. The rule here is: if I touch my mouse or keyboard, the clock resets, and if I follow the instructions, I get to access an additional layer of relaxation when the sound drops off. It forces me to take 2 whole minutes of out my day in a strict but supportive way.

When I reach the end of the 2 minutes, I’m congratulated and shown an advertisement for a book to help me further explore this technique. I usually hate seeing things like that but I don’t mind in this case because it doesn’t come across as pushy and it’s already given me something.

Refining the choreography of your IA

When you break it down, choreography is about behaviors and relationships between all the pieces of the IA. It’s about which parts go together, what they do and how that fits in with everything else. Think content pairings in a card sort and the hierarchical position of content within the IA’s tree structure — why do those cards go together and why does label Y appear directly before label X? These choices are deliberate; it’s not just a case of “Oh let’s just put them wherever,” or “I’m going to whack a certain label at the very top because my boss told me because that’s where he thinks it should go.” Choreography exists throughout your entire IA and like everything else, all refinements must be determined by user research.

When running a card sort, pay close attention to:

  • card pairings
  • cards that are consistently not paired
  • the hierarchy of cards within each group (card order)
  • the conversation between your participants (moderated card sorts only) for insights into the logic behind the pairings and hierarchical positioning

Cards that are paired — or not — as well as their hierarchical placement can not only provide insight into your users’ taxonomical expectations but can also help you identify relationships (or lack thereof) between content and elements. Say you were running a card sort on an intranet and two cards labeled ‘Annual Leave’ and ‘Public Holidays’ were consistently being grouped together under ‘Human Resources’. What’s their expected relationship and interaction beyond the subject matter connection? Does one appear before the other? Is one linked to the other one’s page? Or are they together on one page and if so how do they interact? (if at all). For moderated card sorts, listen closely to the conversation for insight into this and be sure to ask your participants about anything you’re not sure of.

If your IA is a bit further along in its development or you’d like to evaluate an existing IA, tree testing can help you understand the choreography that will best support your users.

Keep an eye on:

  • the location of the first click
  • the pathways followed

The pathways followed by participants in a tree test will help you determine the right sequence of interactions required by a user to reach their goal — the ultimate step by step flow to task completion. What order do the labels need to be in? And what lives underneath them? And again, in what order?Think of it like a path through the woods to a lake. Your IA’s choreography should enable your users to be seamlessly guided along a smooth pathway made of big stone steps. They shouldn’t be running into trees or bushwhacking to create their own pathways.

When looking at a tree test, consider how many of your participants did not follow the pathway/s you defined as correct. Where did they go instead? What does the right path look like to your users? Also look at where the all important first click landed. If users start out on the correct first click, they are almost 3 times as likely to reach their goal. If your participants started out on a different first click, you’ll need to explore why that is. It could indicate ambiguity in the labels, it could also be a sign of an expectations mismatch, a hierarchical issue or it could be something else entirely! The tree test will help you identify where the issues are, but you’ll need to go and have a conversation with your users to understand why it’s happening.

Unless more than say 80% of your participants achieved direct success in reaching their goal (meaning they never strayed from the big stone path that you defined) you’ll need to check these things anyway to resolve findability and usability issues. Choreography related insights are an extra thing you can pull from what you’re already doing. And of course always remember that any choreography related data has to be considered in conjunction with whether or not the labels are even correct. Choreography is just one piece of the puzzle; it sets the rules for how all the parts interact and isn’t going to be much help if the parts aren’t even right in the first place!

Choreography in information architecture might be one of the most overlooked elements but it’s not hard to give it the time and consideration it deserves and your users will thank you for it!

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1 min read

Testing FAQs with people who don’t use your site

“Questions are never indiscreet, answers sometimes are.”Oscar Wilde

Frequently asked question pages. Love them or hate them, I don’t think they’re going anywhere anytime soon. This debate has been going on for quite some time and there is an equal number of opinions on both sides of the FAQ fence. Nielsen Norman Group’s Susan Farrell says FAQs can still add value to a website when done properly, and Gerry McGovern says FAQs are the dinosaurs of web navigation.

So, how do we really know for sure if they will or won’t add value to a design? Like anything in UX, you have to test it! I don’t know about you, but I’m a shake-it-and-see-what-falls-out kind of UXer, so naturally I decided to run a Treejack study. Scouring the web one fine day, I came across Sainsbury’s Active Kids. Its FAQ page was unlike any I had ever seen and I knew I’d found the one. I was also curious to see how it would test with people who don’t use the website — after all, anyone should be able to use it. Since Active Kids is an active lifestyle program for UK schools and sports clubs, I recruited my participants entirely from the US.

Pull up a chair and get comfy because what I found out should serve as a lesson to us all.

Why Active Kids? 🤸🏼

First of all, why did I choose this in the first place? The Active Kids FAQ page caught my attention for three main reasons:

  • structure
  • labels
  • content

The structure of this FAQs page is quite deep, complex and very different from the rest of the site — almost like another information architecture (IA) had been built within the main structure. Imagine you have a large warehouse with hundreds of shelves, and then somewhere in the middle of it, someone builds a house — that’s how it felt to me.

There are two ways to get to it: through the “Help” label on the top navigation bar and the “FAQ” label in the footer. It also uses a combination of drop-down filters that the user needs to apply, but it also has automatic filter options and confusing labels that can send you down a path you don’t necessarily want to take.

I also found it very interesting that most of the information contained within the FAQs section cannot be located anywhere else on the website and most of this is essential to gaining a fundamental understanding of what Active Kids actually does. Adding to the house in the warehouse analogy, it’s like the house holds all the key information the warehouse needs to function, but no one knows which room it’s kept in.

The top level of the FAQs section

Setting up the study 🛠️

Treejack was the perfect choice for testing the findability of information on the Active Kids FAQ page and I decided to test the IA of the website as a whole — this means both the warehouse and the house. I couldn’t just test the house in isolation because that’s not how a user would interact with it. The test needed the context of the whole site to gain an understanding of what’s going on. Creating a Treejack study is quick and easy and all you have to do is build the structure out in a basic Excel spreadsheet and then copy and paste it into Treejack.

My next job was to determine the task based scenarios that my participants would use during the study. I decided to choose nine and all were derived from content located in the FAQs section and related to tasks a user might carry out when investigating or participating in the program. Once I had my tree and my tasks, all I had to do was set the correct answers based on where the information currently sits on the Active Kids website and I was ready to launch.

Recruiting participants for the study🙋🏾

In my experience,recruiting participants for a Treejack study is quick and easy. All you have to do is determine the screener criteria for your participants and Optimal Workshop takes care of the rest. For this study I requested 30 participants and they all had to reside in the US. I ended up with 31 completed responses and it was all over in less than two hours.

Treejack results 🌲

So, what fell out of that tree when I tested a website aimed at parents and teachers of kids in the UK with 31 Americans? I’ll be honest with you: it wasn’t pretty. Here’s what I discovered in this study:

The overview tab for the Treejack results
The overview tab for the Treejack results

  • 81 per cent were unable to find out if home educators were eligible to apply (number 1 on the graph)
  • 65 per cent were unable to find out what a Clubmark accreditation is (number 2 on the graph)
  • 68 per cent were unable to find out how to share their wishlist with friends and family (number 3 on the graph)
  • 64 per cent could not find the information that would explain the purpose of the £1 fee mentioned in the terms and conditions (number 4 on the graph)
  • 97 per cent could not locate the information that would tell them if they could use a voucher from 2014 in 2015 (number 5 on the graph)
  • No participant was able to determine if students from a middle school would be able to participate in Active Kids (number 8 on the graph)
  • 58 per cent of participants in this study were unable to find out what the program is even about (number 9 on the graph)

On the flip side, 68 per cent of participants in this study were able to locate a phone number to contact Active Kids directly (number 6 on the graph) and 97 per cent were successfully able to work out how to redeem vouchers (number 7). Overall, it wasn’t great.In addition to some very useful quantitative data, Treejack also provides detailed information on the pathways followed by each participant.

Understanding the journey they took is just as valuable as discovering how many found their way to the correct destination. This additional level of granularity will show you where and when your user is getting lost in your structure and where they went next. It’s also handy for spotting patterns (e.g., multiple participants navigating to the same incorrect response).

I always set my studies to collect responses anonymously and when this occurs, Treejack assigns each participant a numerical identifier to help keep track of their experience without the participant having to share his or her personal details. For task 6, the paths chart below shows that participants numbered eight to 20 were able to navigate directly to the correct answer without deviating from the correct path I defined during setup.

Paths followed by participants in this study for Task 6
Paths followed by participants in this study for Task 6

For Task 3 (below) , the story told by the paths was quite different. Participant number five navigated back and forth several times through the structure in their attempt to locate information on how to share a wishlist. After all that effort, they were unable to find the information they needed to complete the task and nominated to contact Active Kids directly. Not only is this a bad experience for the user but it also puts unnecessary pressure on the call centre because the information should be readily available on the website.

Paths followed by participants in this study for Task 3
Paths followed by participants in this study for Task 3

Treejack also provides insights into where participants started their journey by recording first click data. Just like Chalkmark, this functionality will tell you if your users are starting out on the right foot from that all important first click.In this study I found it interesting that when looking for information regarding the eligibility of home educators in the Active Kids program, 42 per cent of participants clicked on “Schools & Groups” and 19 per cent clicked on “Parents & Community” for their first click. Only 6 per cent clicked on “Help”, which happens to be the only place this information can be found.

First click results for Task 1
First click results for Task 1

I also found the first click results for Task 9 to be very interesting. When looking for basic information on the program, more than half (52 per cent) of the participants in this study went straight to “Help”. This indicates that, for these participants, none of the other options were going to provide them the information they needed.

First click results for Task 9
First click results for Task 9

What can be learned from this study? 🎓

I mentioned earlier there was a lesson in this for everyone, and rather than dwell on how something tested, it’s time to move on to some lessons learned and constructive ideas for improvement. Based on the results of this Treejack study, here are my top three recommendations for improving the Active Kids website:

Rethink the content housed in the FAQs section

Most of the key information required to master the basics of what Active Kids is all about is housed entirely in the FAQs section. FAQs should not be the only place a user can find out basic information needed to understand the purpose of a product, program or service. I believe this website would benefit from some further thinking around what actually belongs in the FAQs section and what could be surfaced much higher.

Another idea would be to follow the lead of the Government Digital Service and remove the FAQs section altogether — food for thought. Frequently asked questions would not be frequently asked questions if people could actually find the information on your site in the first place. Figure out where the answers to these questions really belong.

If you’re using Treejack, just look at the fails in your results and figure out where people went first. Is there a trend? Is this the right place? Maybe think about putting the answer the user is looking for there instead.

Restructure the FAQs section

If you must have an FAQs section (and believe me I do understand that they don’t just disappear overnight! Just try to keep it as an interim solution only) please consider streamlining the way they are presented to the user. Ditch the filtering and display the list on one page only. Users should not have to drill down through several layers of content and then navigate through each category. For further reading on getting your FAQs straight, this Kissmetrics article is well worth a read.

Review the intent of the website

Looking at the Active Kids website and the results from this study, I feel the intent of this website could use some refining. If we come back to my warehouse and house analogy, the main chunk of the website (the warehouse) seems to be one giant advertisement, while the house (the FAQs) is where the action-oriented stuff lies. The house seems to hold the key information that people need to use the program and I think it could be displayed better. Don’t get me wrong, Active Kids does some incredibly good work for the community and should absolutely shout its achievements from the rooftops, however a sense of balance is required here. I think it’s time for the house and the warehouse to join forces into a solution that offers both rooftop shouting and usable information that facilitates participation.

The value of fresh eyes 👀

This study goes to show that regardless of where you are in your design process, whether that’s at the very beginning or a few years post-implementation, there is value to be gained from testing with a fresh set of eyes. I’m still undecided on which side of the FAQs debate I belong to — I’m going to sit on the fence and stand by the “if in doubt — test it” school of thought.

Further reading:

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