June 6, 2019

The ultimate reading list for new user researchers

Having a library of user research books is invaluable. Whether you’re an old hand in the field of UX research or just dipping your toes in the water, being able to reference detailed information on methods, techniques and tools will make your life much easier.

There’s really no shortage of user research/UX reading lists online, so we wanted to do something a little different. We’ve broken our list up into sections to make finding the right book for a particular topic as easy as possible.

General user research guides

These books cover everything you need to know about a number of UX/user research topics. They’re great to have on your desk to refer back to – we certainly have them on the bookshelf here at Optimal Workshop.

Observing the User Experience: A Practitioner's Guide to User Research

Mike Kuniavsky

Observing the User Experience: A Practitioner’s Guide to User Research

This book covers 13 UX research techniques in a reference format. There’s a lot of detail, making it a useful resource for people new to the field and those who just need more clarification around a certain topic. There’s also a lot of practical information that you’ll find applicable in the real world. For example, information about how to work around research budgets and tight time constraints.

Just Enough Research

Erika Hall

Just Enough Research

In Just Enough Research, author Erika Hall explains that user research is something everyone can and should do. She covers several research methods, as well as things like how to identify your biases and make use of your findings. Designers are also likely to find this one quite useful, as she clearly covers the relationship between research and design.

Research Methods in Human-Computer Interaction

Harry Hochheiser, Jonathan Lazar, Jinjuan Heidi Feng

Research Methods in Human-Computer Interaction

Like Observing the User Experience, this is a dense guide – but it’s another essential one. Here, experts on human-computer interaction and usability explain different qualitative and quantitative research methods in an easily understandable format. There are also plenty of real examples to help frame your thinking around the usefulness of different research methods.

Information architecture

If you’re new to information architecture (IA), understanding why it’s such an important concept is a great place to start. There’s plenty of information online, but there are also several well-regarded books that make great starting points.

Information Architecture for the World Wide Web: Designing Large-Scale Web Sites

Peter Morville, Louis Rosenfeld

Information Architecture for the World Wide Web: Designing Large-Scale Web Site

You’ll probably hear this book referred to as “the polar bear book”, just because the cover features a polar bear. But beyond featuring a nice illustration of a bear, this book clearly covers the process of creating large websites that are both easy to navigate and appealing to use. It’s a useful book for designers, information architects and user researchers.

How to Make Sense of Any Mess

Abby Covert

How to Make Sense of Any Mess

This is a great introduction to information architecture and serves as a nice counter to the polar bear book, being much shorter and more easily digestible. Author Abby Covert explains complex concepts in a way anyone can understand and also includes a set of lessons and exercises with each chapter.

User interviews

For those new to the task, the prospect of interviewing users is always daunting. That makes having a useful guide that much more of a necessity!

Interviewing Users: How to Uncover Compelling Insights

Steve Portigal

Interviewing Users: How to Uncover Compelling Insights

While interviewing users may seem like something that doesn’t require a guide, an understanding of different interview techniques can go a long way. This book is essentially a practical guide to the art of interviewing users. Author Steve Portigal covers how to build rapport with your participants and the art of immersing yourself in how other people see the world – both key skills for interviewers!

Usability testing

Web usability is basically the ease of use of a website. It’s a broad topic, but there are a number of useful books that explain why it’s important and outline some of the key principles.

Don't Make Me Think: A Common Sense Approach to Web Usability

Steve Krug

Don't Make Me Think: A Common Sense Approach to Web Usability

Don’t Make Me Think is the first introduction to the world of UX and usability for many people, and for good reason – it’s a concise introduction to the topics and is easy to digest. Steve Krug explains some of the key principles of intuitive navigation and information architecture clearly and without overly technical language. In the latest edition, he’s updated the book to include mobile usability considerations.

As a testament to just how popular this book is, it was released in 2000 and has since had 2 editions and sold 400,000 copies.

Design

The design–research relationship is an important one, even if it’s often misunderstood. Thankfully, authors like Don Norman and Vijay Kumar are here to explain everything.

The Design of Everyday Things

Don Norman

The Design of Everyday Things

This book, by cognitive scientist and usability engineer Don Norman, explains how design is the communication between an object and its user, and how to improve this communication as a way of improving the user experience. If nothing else, this book will force you to take another look at the design of everyday objects and assess whether or not they’re truly user-friendly.

101 Design Methods: A Structured Approach for Driving Innovation in Your Organization

Vijay Kumar

101 Design Methods: A Structured Approach for Driving Innovation in Your Organization

A guidebook for innovation in the context of product development, this book approaches the subject in a slightly different way to many other books on the same subject. The focus here is that the practice of creating new products is actually a science – not an art. Vijay Kumar outlines practical methods and useful tools that researchers and designers can use to drive innovation, making this book useful for anyone involved in product development.

See our list on Goodreads

We've put together a list of all of the above books on Goodreads, which you can access here.

Further reading

For experienced practitioners and newcomers alike, user research can often seem like a minefield to navigate. It can be tricky to figure out which method to use when, whether you bring a stakeholder into your usability test (you should) and how much you should pay participants. Take a look at some of the other articles on our blog if you’d like to learn more.

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Usability Experts Unite: The Power of Heuristic Evaluation in User Interface Design

Usability experts play an essential role in the user interface design process by evaluating the usability of digital products from a very important perspective - the users! Usability experts utilize various techniques such as heuristic evaluation, usability testing, and user research to gather data on how users interact with digital products and services. This data helps to identify design flaws and areas for improvement, leading to the development of user-friendly and efficient products.

Heuristic evaluation is a usability research technique used to evaluate the user interface design of a digital product based on a set of ‘heuristics’ or ‘usability principles’. These heuristics are derived from a set of established principles of user experience design - attributed to the landmark article “Improving a Human-Computer Dialogue” published by web usability pioneers Jakob Nielsen and Rolf Molich in 1990. The principles focus on the experiential aspects of a user interface. 

In this article, we’ll discuss what heuristic evaluation is and how usability experts use the principles to create exceptional design. We’ll also discuss how usability testing works hand-in-hand with heuristic evaluation, and how minimalist design and user control impact user experience. So, let’s dive in!

Understanding Heuristic Evaluation


Heuristic evaluation helps usability experts to examine interface design against tried and tested rules of thumb. To conduct a heuristic evaluation, usability experts typically work through the interface of the digital product and identify any issues or areas for improvement based on these broad rules of thumb, of which there are ten. They broadly cover the key areas of design that impact user experience - not bad for an article published over 30 years ago!

The ten principles are:

  1. Prevention error: Well-functioning error messages are good, but instead of messages, can these problems be removed in the first place? Remove the opportunity for slips and mistakes to occur.
  2. Consistency and standards: Language, terms, and actions used should be consistent to not cause any confusion.
  3. Control and freedom for users: Give your users the freedom and control to undo/redo actions and exit out of situations if needed.
  4. System status visibility: Let your users know what’s going on with the site. Is the page they’re on currently loading, or has it finished loading?
  5. Design and aesthetics: Cut out unnecessary information and clutter to enhance visibility. Keep things in a minimalist style.
  6. Help and documentation: Ensure that information is easy to find for users, isn’t too large and is focused on your users’ tasks.
  7. Recognition, not recall: Make sure that your users don’t have to rely on their memories. Instead, make options, actions and objects visible. Provide instructions for use too.
  8. Provide a match between the system and the real world: Does the system speak the same language and use the same terms as your users? If you use a lot of jargon, make sure that all users can understand by providing an explanation or using other terms that are familiar to them. Also ensure that all your information appears in a logical and natural order.
  9. Flexibility: Is your interface easy to use and it is flexible for users? Ensure your system can cater to users to all types, from experts to novices.
  10. Help users to recognize, diagnose and recover from errors: Your users should not feel frustrated by any error messages they see. Instead, express errors in plain, jargon-free language they can understand. Make sure the problem is clearly stated and offer a solution for how to fix it.

Heuristic evaluation is a cost-effective way to identify usability issues early in the design process (although they can be performed at any stage) leading to faster and more efficient design iterations. It also provides a structured approach to evaluating user interfaces, making it easier to identify usability issues. By providing valuable feedback on overall usability, heuristic evaluation helps to improve user satisfaction and retention.

The Role of Usability Experts in Heuristic Evaluation

Usability experts play a central role in the heuristic evaluation process by providing feedback on the usability of a digital product, identifying any issues or areas for improvement, and suggesting changes to optimize user experience.

One of the primary goals of usability experts during the heuristic evaluation process is to identify and prevent errors in user interface design. They achieve this by applying the principles of error prevention, such as providing clear instructions and warnings, minimizing the cognitive load on users, and reducing the chances of making errors in the first place. For example, they may suggest adding confirmation dialogs for critical actions, ensuring that error messages are clear and concise, and making the navigation intuitive and straightforward.

Usability experts also use user testing to inform their heuristic evaluation. User testing involves gathering data from users interacting with the product or service and observing their behavior and feedback. This data helps to validate the design decisions made during the heuristic evaluation and identify additional usability issues that may have been missed. For example, usability experts may conduct A/B testing to compare the effectiveness of different design variations, gather feedback from user surveys, and conduct user interviews to gain insights into users' needs and preferences.

Conducting user testing with users that represent, as closely as possible, actual end users, ensures that the product is optimized for its target audience. Check out our tool Reframer, which helps usability experts collaborate and record research observations in one central database.

Minimalist Design and User Control in Heuristic Evaluation

Minimalist design and user control are two key principles that usability experts focus on during the heuristic evaluation process. A minimalist design is one that is clean, simple, and focuses on the essentials, while user control refers to the extent to which users can control their interactions with the product or service.

Minimalist design is important because it allows users to focus on the content and tasks at hand without being distracted by unnecessary elements or clutter. Usability experts evaluate the level of minimalist design in a user interface by assessing the visual hierarchy, the use of white space, the clarity of the content, and the consistency of the design elements. Information architecture (the system and structure you use to organize and label content) has a massive impact here, along with the content itself being concise and meaningful.

Incorporating minimalist design principles into heuristic evaluation can improve the overall user experience by simplifying the design, reducing cognitive load, and making it easier for users to find what they need. Usability experts may incorporate minimalist design by simplifying the navigation and site structure, reducing the number of design elements, and removing any unnecessary content (check out our tool Treejack to conduct site structure, navigation, and categorization research). Consistent color schemes and typography can also help to create a cohesive and unified design.

User control is also critical in a user interface design because it gives users the power to decide how they interact with the product or service. Usability experts evaluate the level of user control by looking at the design of the navigation, the placement of buttons and prompts, the feedback given to users, and the ability to undo actions. Again, usability testing plays an important role in heuristic evaluation by allowing researchers to see how users respond to the level of control provided, and gather feedback on any potential hiccups or roadblocks.

Usability Testing and Heuristic Evaluation

Usability testing and heuristic evaluation are both important components of the user-centered design process, and they complement each other in different ways.

Usability testing involves gathering feedback from users as they interact with a digital product. This feedback can provide valuable insights into how users perceive and use the user interface design, identify any usability issues, and help validate design decisions. Usability testing can be conducted in different forms, such as moderated or unmoderated, remote or in-person, and task-based or exploratory. Check out our usability testing 101 article to learn more.

On the other hand, heuristic evaluation is a method in which usability experts evaluate a product against a set of usability principles. While heuristic evaluation is a useful method to quickly identify usability issues and areas for improvement, it does not involve direct feedback from users.

Usability testing can be used to validate heuristic evaluation findings by providing evidence of how users interact with the product or service. For example, if a usability expert identifies a potential usability issue related to the navigation of a website during heuristic evaluation, usability testing can be used to see if users actually have difficulty finding what they need on the website. In this way, usability testing provides a reality check to the heuristic evaluation and helps ensure that the findings are grounded in actual user behavior.

Usability testing and heuristic evaluation work together in the design process by informing and validating each other. For example, a designer may conduct heuristic evaluation to identify potential usability issues and then use the insights gained to design a new iteration of the product or service. The designer can then use usability testing to validate that the new design has successfully addressed the identified usability issues and improved the user experience. This iterative process of designing, testing, and refining based on feedback from both heuristic evaluation and usability testing leads to a user-centered design that is more likely to meet user needs and expectations.

Conclusion

Heuristic evaluation is a powerful usability research technique that usability experts use to evaluate digital product interfaces based on a set of established principles of user experience design. After all these years, the ten principles of heuristic evaluation still cover the key areas of design that impact user experience, making it easier to identify usability issues early in the design process, leading to faster and more efficient design iterations. Usability experts play a critical role in the heuristic evaluation process by identifying design flaws and areas for improvement, using user testing to validate design decisions, and ensuring that the product is optimized for its intended users.

Minimalist design and user control are two key principles that usability experts focus on during the heuristic evaluation process. A minimalist design is clean, simple, and focuses on the essentials, while user control gives users the freedom and control to undo/redo actions and exit out of situations if needed. By following these principles, usability experts can create an exceptional design that enhances visibility, reduces cognitive load, and provides a positive user experience. 

Ultimately, heuristic evaluation is a cost-effective way to identify usability issues at any point in the design process, leading to faster and more efficient design iterations, and improving user satisfaction and retention. How many of the ten heuristic design principles does your digital product satisfy? 

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Different ways to test information architecture

We all know that building a robust information architecture (IA) can make or break your product. And getting it right can rely on robust user research. Especially when it comes to creating human-centered, intuitive products that deliver outstanding user experiences.

But what are the best methods to test your information architecture? To make sure that your focus is on building an information architecture that is truly based on what your users want, and need.

What is user research? 🗣️🧑🏻💻

With all the will in the world, your product (or website or mobile app) may work perfectly and be as intuitive as possible. But, if it is only built on information from your internal organizational perspective, it may not measure up in the eyes of your user. Often, organizations make major design decisions without fully considering their users. User research (UX) backs up decisions with data, helping to make sure that design decisions are strategic decisions. 

Testing your information architecture can also help establish the structure for a better product from the ground up. And ultimately, the performance of your product. User experience research focuses your design on understanding your user expectations, behaviors, needs, and motivations. It is an essential part of creating, building, and maintaining great products. 

Taking the time to understand your users through research can be incredibly rewarding with the insights and data-backed information that can alter your product for the better. But what are the key user research methods for your information architecture? Let’s take a look.

Research methods for information architecture ⚒️

There is more than one way to test your IA. And testing with one method is good, but with more than one is even better. And, of course, the more often you test, especially when there are major additions or changes, you can tweak and update your IA to improve and delight your user’s experience.

Card Sorting 🃏

Card sorting is a user research method that allows you to discover how users understand and categorize information. It’s particularly useful when you are starting the planning process of your information architecture or at any stage you notice issues or are making changes. Putting the power into your users’ hands and asking how they would intuitively sort the information. In a card sort, participants sort cards containing different items into labeled groups. You can use the results of a card sort to figure out how to group and label the information in a way that makes the most sense to your audience. 

There are a number of techniques and methods that can be applied to a card sort. Take a look here if you’d like to know more.

Card sorting has many applications. It’s as useful for figuring out how content should be grouped on a website or in an app as it is for figuring out how to arrange the items in a retail store.You can also run a card sort in person, using physical cards, or remotely with online tools such as OptimalSort.

Tree Testing 🌲

Taking a look at your information architecture from the other side can also be valuable. Tree testing is a usability method for evaluating the findability of topics on a product. Testing is done on a simplified text version of your site structure without the influence of navigation aids and visual design.

Tree testing tells you how easily people can find information on your product and exactly where people get lost. Your users rely on your information architecture – how you label and organize your content – to get things done.

Tree testing can answer questions like:

  • Do my labels make sense to people?
  • Is my content grouped logically to people?
  • Can people find the information they want easily and quickly? If not, what’s stopping them?

Treejack is our tree testing tool and is designed to make it easy to test your information architecture. Running a tree test isn’t actually that difficult, especially if you’re using the right tool. You’ll  learn how to set useful objectives, how to build your tree, write your tasks, recruit participants, and measure results.

Combining information architecture research methods 🏗

If you are wanting a fully rounded view of your information architecture, it can be useful to combine your research methods.

Tree testing and card sorting, along with usability testing, can give you insights into your users and audience. How do they think? How do they find their way through your product? And how do they want to see things labeled, organized, and sorted? 

If you want to get fully into the comparison of tree testing and card sorting, take a look at our article here, which compares the options and explains which is best and when. 

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How to create a UX research plan

Summary: A detailed UX research plan helps you keep your overarching research goals in mind as you work through the logistics of a research project.

There’s nothing quite like the feeling of sitting down to interview one of your users, steering the conversation in interesting directions and taking note of valuable comments and insights. But, as every researcher knows, it’s also easy to get carried away. Sometimes, the very process of user research can be so engrossing that you forget the reason you’re there in the first place, or unexpected things that come up that can force you to change course or focus.

This is where a UX research plan comes into play. Taking the time to set up a detailed overview of your high-level research goals, team, budget and timeframe will give your research the best chance of succeeding. It's also a good tool for fostering alignment - it can make sure everyone working on the project is clear on the objectives and timeframes. Over the course of your project, you can refer back to your plan – a single source of truth. After all, as Benjamin Franklin famously said: “By failing to prepare, you are preparing to fail”.

In this article, we’re going to take a look at the best way to put together a research plan.

Your research recipe for success

Any project needs a plan to be successful, and user research is no different. As we pointed out above, a solid plan will help to keep you focused and on track during your research – something that can understandably become quite tricky as you dive further down the research rabbit hole, pursuing interesting conversations during user interviews and running usability tests. Thought of another way, it’s really about accountability. Even if your initial goal is something quite broad like “find out what’s wrong with our website”, it’s important to have a plan that will help you to identify when you’ve actually discovered what’s wrong.

So what does a UX research plan look like? It’s basically a document that outlines the where, why, who, how and what of your research project.

It’s time to create your research plan! Here’s everything you need to consider when putting this plan together.

Make a list of your stakeholders

The first thing you need to do is work out who the stakeholders are on your project. These are the people who have a stake in your research and stand to benefit from the results. In those instances where you’ve been directed to carry out a piece of research you’ll likely know who these people are, but sometimes it can be a little tricky. Stakeholders could be C-level executives, your customer support team, sales people or product teams. If you’re working in an agency or you’re freelancing, these could be your clients.

Make a list of everyone you think needs to be consulted and then start setting up catch-up sessions to get their input. Having a list of stakeholders also makes it easy to deliver insights back to these people at the end of your research project, as well as identify any possible avenues for further research. This also helps you identify who to involve in your research (not just report findings back to).

Action: Make a list of all of your stakeholders.

Write your research questions

Before we get into timeframes and budgets you first need to determine your research questions, also known as your research objectives. These are the ‘why’ of your research. Why are you carrying out this research? What do you hope to achieve by doing all of this work? Your objectives should be informed by discussions with your stakeholders, as well as any other previous learnings you can uncover. Think of past customer support discussions and sales conversations with potential customers.

Here are a few examples of basic research questions to get you thinking. These questions should be actionable and specific, like the examples we’ve listed here:

  • “How do people currently use the wishlist feature on our website?”
  • “How do our current customers go about tracking their orders?”
  • “How do people make a decision on which power company to use?”
  • “What actions do our customers take when they’re thinking about buying a new TV?”

A good research question should be actionable in the sense that you can identify a clear way to attempt to answer it, and specific in that you’ll know when you’ve found the answer you’re looking for. It's also important to keep in mind that your research questions are not the questions you ask during your research sessions - they should be broad enough that they allow you to formulate a list of tasks or questions to help understand the problem space.

Action: Create a list of possible research questions, then prioritize them after speaking with stakeholders.

What is your budget?

Your budget will play a role in how you conduct your research, and possibly the amount of data you're able to gather.

Having a large budget will give you flexibility. You’ll be able to attract large numbers of participants, either by running paid recruitment campaigns on social media or using a dedicated participant recruitment service. A larger budget helps you target more people, but also target more specific people through dedicated participant services as well as recruitment agencies.

Note that more money doesn't always equal better access to tools - e.g. if I work for a company that is super strict on security, I might not be able to use any tools at all. But it does make it easier to choose appropriate methods and that allow you to deliver quality insights. E.g. a big budget might allow you to travel, or do more in-person research which is otherwise quite expensive.

With a small budget, you’ll have to think carefully about how you’ll reward participants, as well as the number of participants you can test. You may also find that your budget limits the tools you can use for your testing. That said, you shouldn’t let your budget dictate your research. You just have to get creative!

Action: Work out what the budget is for your research project. It’s also good to map out several cheaper alternatives that you can pursue if required.

How long will your project take?

How long do you think your user research project will take? This is a necessary consideration, especially if you’ve got people who are expecting to see the results of your research. For example, your organization’s marketing team may be waiting for some of your exploratory research in order to build customer personas. Or, a product team may be waiting to see the results of your first-click test before developing a new signup page on your website.

It’s true that qualitative research often doesn’t have a clear end in the way that quantitative research does, for example as you identify new things to test and research. In this case, you may want to break up your research into different sub-projects and attach deadlines to each of them.

Action: Figure out how long your research project is likely to take. If you’re mixing qualitative and quantitative research, split your project timeframe into sub-projects to make assigning deadlines easier.

Understanding participant recruitment

Who you recruit for your research comes from your research questions. Who can best give you the answers you need? While you can often find participants by working with your customer support, sales and marketing teams, certain research questions may require you to look further afield.

The methods you use to carry out your research will also have a part to play in your participants, specifically in terms of the numbers required. For qualitative research methods like interviews and usability tests, you may find you’re able to gather enough useful data after speaking with 5 people. For quantitative methods like card sorts and tree tests, it’s best to have at least 30 participants. You can read more about participant numbers in this Nielsen Norman article.

At this stage of the research plan process, you’ll also want to write some screening questions. These are what you’ll use to identify potential participants by asking about their characteristics and experience.

Action: Define the participants you’ll need to include in your research project, and where you plan to source them. This may require going outside of your existing user base.

Which research methods will you use?

The research methods you use should be informed by your research questions. Some questions are best answered by quantitative research methods like surveys or A/B tests, with others by qualitative methods like contextual inquiries, user interviews and usability tests. You’ll also find that some questions are best answered by multiple methods, in what’s known as mixed methods research.

If you’re not sure which method to use, carefully consider your question. If we go back to one of our earlier research question examples: “How do our current customers go about tracking their orders?”, we’d want to test the navigation pathways.

If you’re not sure which method to use, it helps to carefully consider your research question. Let’s use one of our earlier examples: “Is it easy for users to check their order history in our iPhone app?” as en example. In this case, because we want to see how users move through our app, we need a method that’s suited to testing navigation pathways – like tree testing.

For the question: “What actions do our customers take when they’re thinking about buying a new TV?”, we’d want to take a different approach. Because this is more of an exploratory question, we’re probably best to carry out a round of user interviews and ask questions about their process for buying a TV.

Action: Before diving in and setting up a card sort, consider which method is best suited to answer your research question.

Develop your research protocol

A protocol is essentially a script for your user research. For the most part, it’s a list of the tasks and questions you want to cover in your in-person sessions. But, it doesn’t apply to all research types. For example, for a tree test, you might write your tasks, but this isn't really a script or protocol.

Writing your protocol should start with actually thinking about what these questions will be and getting feedback on them, as well as:

  • The tasks you want your participants to do (usability testing)
  • How much time you’ve set aside for the session
  • A script or description that you can use for every session
  • Your process for recording the interviews, including how you’ll look after participant data.

Action: This is essentially a research plan within a research plan – it’s what you’d take to every session.

Happy researching!

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