August 15, 2022
2 min

Card Sorting vs Tree Testing: what's the best?

A great information architecture (IA) is essential for a great user experience (UX). And testing your website or app’s information architecture is necessary to get it right.

Card sorting and tree testing are the very best UX research methods for exactly this. But the big question is always: which one should you use, and when? Very possibly you need both. Let’s find out with this quick summary.

What is card sorting and tree testing? 🧐

Card sorting is used to test the information architecture of a website or app. Participants group individual labels (cards) into different categories according to  criteria that makes best sense to them. Each label represents an item that needs to be categorized. The results provide deep insights to guide decisions needed to create an intuitive navigation, comprehensive labeling and content that is organized in a user-friendly way.

Tree testing is also used to test the information architecture of a website or app. When using tree testing participants are presented with a site structure and a set of tasks they need to complete. The goal for participants is to find their way through the site and complete their task. The test shows whether the structure of your website corresponds to what users expect and how easily (or not) they can navigate and complete their tasks.

What are the differences? 🂱 👉🌴

Card sorting is a UX research method which helps to gather insights about your content categorization. It focuses on creating an information architecture that responds intuitively to the users’ expectations. Things like which items go best together, the best options for labeling, what categories users expect to find on each menu.

Doing a simple card sort can give you all those pieces of information and so much more. You start understanding your user’s thoughts and expectations. Gathering enough insights and information to enable you to develop several information architecture options.

Tree testing is a UX research method that is almost a card sort in reverse. Tree testing is used to evaluate an information architecture structure and simply allows you to see what works and what doesn’t. 

Using tree testing will provide insights around whether your information architecture is intuitive to navigate, the labels easy to follow and ultimately if your items are categorized in a place that makes sense. Conversely it will also show where your users get lost and how.

What method should you use? 🤷

You’ve got this far and fine-tuning your information architecture should be a priority. An intuitive IA is an integral component of a user-friendly product. Creating a product that is usable and an experience users will come back for.

If you are still wondering which method you should use - tree testing or card sorting. The answer is pretty simple - use both.

Just like many great things, these methods work best together. They complement each other, allowing you to get much deeper insights and a rounded view of how your IA performs and where to make improvements than when used separately. We cover more reasons why card sorting loves tree testing in our article which dives deeper into why to use both.

Ok, I'm using both, but which comes first? 🐓🥚

Wanting full, rounded insights into your information architecture is great. And we know that tree testing and card sorting work well together. But is there an order you should do the testing in? It really depends on the particular context of your research - what you’re trying to achieve and your situation. 

Tree testing is a great tool to use when you have a product that is already up and running. By running a tree test first you can quickly establish where there may be issues, or snags. Places where users get caught and need help. From there you can try and solve potential issues by moving on to a card sort. 

Card sorting is a super useful method that can be instigated at any stage of the design process, from planning to development and beyond.  As long as there is an IA structure that can be tested again. Testing against an already existing website navigation can be informative. Or testing a reorganization of items (new or existing) can ensure the organization can align with what users expect.

However, when you decide to implement both of the methods in your research, where possible, tree testing should come before card sorting. If you want a little more on the issue have a read of our article here.

Check out our OptimalSort and Treejack tools - we can help you with your research and the best way forward. Wherever you might be in the process.

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Online card sorting: The comprehensive guide

When it comes to designing and testing in the world of information architecture, it’s hard to beat card sorting. As a usability testing method, card sorting is easy to set up, simple to recruit for and can supply you with a range of useful insights. But there’s a long-standing debate in the world of card sorting, and that’s whether it’s better to run card sorts in person (moderated) or remotely over the internet (unmoderated).

This article should give you some insight into the world of online card sorting. We've included an analysis of the benefits (and the downsides) as well as why people use this approach. Let's take a look!

How an online card sort works

Running a card sort remotely has quickly become a popular option just because of how time-intensive in-person card sorting is. Instead of needing to bring your participants in for dedicated card sorting sessions, you can simply set up your card sort using an online tool (like our very own OptimalSort) and then wait for the results to roll in.

So what’s involved in a typical online card sort? At a very high level, here’s what’s required. We’re going to assume you’re already set up with an online card sorting tool at this point.

  1. Define the cards: Depending on what you’re testing, add the items (cards) to your study. If you were testing the navigation menu of a hotel website, your cards might be things like “Home”, “Book a room”, “Our facilities” and “Contact us”.
  2. Work out whether to run a closed or open sort: Determine whether you’ll set the groups for participants to sort cards into (closed) or leave it up to them (open). You may also opt for a mix, where you create some categories but leave the option open for participants to create their own.
  3. Recruit your participants: Whether using a participant recruitment service or by recruiting through your own channels, send out invites to your online card sort.
  4. Wait for the data: Once you’ve sent out your invites, all that’s left to do is wait for the data to come in and then analyze the results.

That’s online card sorting in a nutshell – not entirely different from running a card sort in person. If you’re interested in learning about how to interpret your card sorting results, we’ve put together this article on open and hybrid card sorts and this one on closed card sorts.

Why is online card sorting so popular?

Online card sorting has a few distinct advantages over in-person card sorting that help to make it a popular option among information architects and user researchers. There are downsides too (as there are with any remote usability testing option), but we’ll get to those in a moment.

Where remote (unmoderated) card sorting excels:

  • Time savings: Online card sorting is essentially ‘set and forget’, meaning you can set up the study, send out invites to your participants and then sit back and wait for the results to come in. In-person card sorting requires you to moderate each session and collate the data at the end.
  • Easier for participants: It’s not often that researchers are on the other side of the table, but it’s important to consider the participant’s viewpoint. It’s much easier for someone to spend 15 minutes completing your online card sort in their own time instead of trekking across town to your office for an exercise that could take well over an hour.
  • Cheaper: In a similar vein, online card sorting is much cheaper than in-person testing. While it’s true that you may still need to recruit participants, you won’t need to reimburse people for travel expenses.
  • Analytics: Last but certainly not least, online card sorting tools (like OptimalSort) can take much of the analytical burden off you by transforming your data into actionable insights. Other tools will differ, but OptimalSort can generate a similarity matrix, dendrograms and a participant-centric analysis using your study data.

Where in-person (moderated) card sorting excels:

  • Qualitative insights: For all intents and purposes, online card sorting is the most effective way to run a card sort. It’s cheaper, faster and easier for you. But, there’s one area where in-person card sorting excels, and that’s qualitative feedback. When you’re sitting directly across the table from your participant you’re far more likely to learn about the why as well as the what. You can ask participants directly why they grouped certain cards together.

Online card sorting: Participant numbers

So that’s online card sorting in a nutshell, as well as some of the reasons why you should actually use this method. But what about participant numbers? Well, there’s no one right answer, but the general rule is that you need more people than you’d typically bring in for a usability test.

This all comes down to the fact that card sorting is what’s known as a generative method, whereas usability testing is an evaluation method. Here’s a little breakdown of what we mean by these terms:

Generative method: There’s no design, and you need to get a sense of how people think about the problem you’re trying to solve. For example, how people would arrange the items that need to go into your website’s navigation. As Nielsen Norman Group explains: “There is great variability in different people's mental models and in the vocabulary they use to describe the same concepts. We must collect data from a fair number of users before we can achieve a stable picture of the users' preferred structure and determine how to accommodate differences among users”.

Evaluation method: There’s already a design, and you basically need to work out whether it’s a good fit for your users. Any major problems are likely to crop up even after testing 5 or so users. For example, you have a wireframe of your website and need to identify any major usability issues.

Basically, because you’ll typically be using card sorting to generate a new design or structure from nothing, you need to sample a larger number of people. If you were testing an existing website structure, you could get by with a smaller group.

Where to from here?

Following on from our discussion of generative versus evaluation methods, you’ve really got a choice of 2 paths from here if you’re in the midst of a project. For those developing new structures, the best course of action is likely to be a card sort. However, if you’ve got an existing structure that you need to test in order to usability problems and possible areas of improvement, you’re likely best to run a tree test. We’ve got some useful information on getting started with a tree test right here on the blog.

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How to interpret your card sort results Part 1: open and hybrid card sorts

Cards have been created, sorted and sorted again. The participants are all finished and you’re left with a big pile of awesome data that will help you improve the user experience of your information architecture. Now what?Whether you’ve run an open, hybrid or closed card sort online using an information architecture tool or you’ve run an in person (moderated) card sort, it can be a bit daunting trying to figure out where to start the card sort analysis process.

About this guide

This two-part guide will help you on your way! For Part 1, we’re going to look at how to interpret and analyze the results from open and hybrid card sorts.

  • In open card sorts, participants sort cards into categories that make sense to them and they give each category a name of their own making.
  • In hybrid card sorts, some of the categories have already been defined for participants to sort the cards into but they also have the ability to create their own.

Open and hybrid card sorts are great for generating ideas for category names and labels and understanding not only how your users expect your content to be grouped but also what they expect those groups to be called.In both parts of this series, I’m going to be talking a lot about interpreting your results using Optimal Workshop’s online card sorting tool, OptimalSort, but most of what I’m going to share is also applicable if you’re analyzing your data using a spreadsheet or using another tool.

Understanding the two types of analysis: exploratory and statistical

Similar to qualitative and quantitative methods, exploratory and statistical analysis in card sorting are two complementary approaches that work together to provide a detailed picture of your results.

  • Exploratory analysis is intuitive and creative. It’s all about going through the data and shaking it to see what ideas, patterns and insights fall out. This approach works best when you don’t have the numbers (smaller sample sizes) and when you need to dig into the details and understand the ‘why’ behind the statistics.

  • Statistical analysis is all about the numbers. Hard data that tells you exactly how many people expected X to be grouped with Y and more and is very useful when you’re dealing with large sample sizes and when identifying similarities and differences across different groups of people.

Depending on your objectives - whether you are starting from scratch or redesigning an existing IA - you’ll generally need to use some combination of both of these approaches when analyzing card sort results. Learn more about exploratory and statistical analysis in Donna Spencer’s book.

Start with the big picture

When analyzing card sort results, start by taking an overall look at the results as a whole. Quickly cast your eye over each individual card sort and just take it all in. Look for common patterns in how the cards have been sorted and the category names given by participants. Does anything jump out as surprising? Are there similarities or differences between participant sorts? If you’re redesigning an existing IA, how do your results compare to the current state?If you ran your card sort using OptimalSort, your first port of call will be the Overview and Participants Table presented in the results section of the tool.If you ran a moderated card sort using OptimalSort’s printed cards, now is a good time to double check you got them all. And if you didn’t know about this handy feature of OptimalSort, it’s something to keep in mind for next time!The Participants Table shows a breakdown of your card sorting data by individual participant. Start by reviewing each individual card sort one by one by clicking on the arrow in the far left column next to the Participants numbers.

A screenshot of the individual participant card sort results pop-up in OptimalSort.
Viewing individual participant card sorts in detail.

From here you can easily flick back and forth between participants without needing to close that modal window. Don’t spend too much time on this — you’re just trying to get a general impression of what happened.Keep an eye out for any card sorts that you might like to exclude from the results. For example participants who have lumped everything into one group and haven’t actually sorted the cards. Don’t worry - excluding or including participants isn’t permanent and can be toggled on or off at anytime.If you have a good number of responses, then the Participant Centric Analysis (PCA) tab (below) can be a good place to head next. It’s great for doing a quick comparison of the different high-level approaches participants took when grouping the cards.The PCA tab provides the most insight when you have lots of results data (30+ completed card sorts) and at least one of the suggested IAs has a high level of agreement among your participants (50% or more agree with at least one IA).

A screenshot of the Participant Centric Analysis (PCA) tab in OptimalSort, showing an example study.
Participant Centric Analysis (PCA) tab for an open or hybrid card sort in OptimalSort.

The PCA tab compares data from individual participants and surfaces the top three ways the cards were sorted. It also gives you some suggestions based on participant responses around what these categories could be called but try not to get too bogged down in those - you’re still just trying to gain an overall feel for the results at this stage.Now is also a good time to take a super quick peek at the Categories tab as it will also help you spot patterns and identify data that you’d like to dive deeper into a bit later on!Another really useful visualization tool offered by OptimalSort that will help you build that early, high-level picture of your results is the Similarity Matrix. This diagram helps you spot data clusters, or groups of cards that have been more frequently paired together by your participants, by surfacing them along the edge and shading them in dark blue. It also shows the proportion of times specific card pairings occurred during your study and displays the exact number on hover (below).

A screenshot of the Similarity Matrix tab in OptimalSort, with the results from an example study displaying.
OptimalSort’s Similarity Matrix showing that ‘Flat sandals’ and ‘Court shoes’ were paired by 91% of participants (31 times) in this example study.

In the above screenshot example we can see three very clear clusters along the edge: ‘Ankle Boots’ to ‘Slippers’ is one cluster, ‘Socks’ to ‘Stockings & Hold Ups’ is the next and then we have ‘Scarves’ to ‘Sunglasses’. These clusters make it easy to spot the that cards that participants felt belonged together and also provides hard data around how many times that happened.Next up are the dendrograms. Dendrograms are also great for gaining an overall sense of how similar (or different) your participants’ card sorts were to each other. Found under the Dendrogram tab in the results section of the tool, the two dendrograms are generated by different algorithms and which one you use depends largely on how many participants you have.

If your study resulted in 30 or more completed card sorts, use the Actual Agreement Method (AAM) dendrogram and if your study had fewer than 30 completed card sorts, use the Best Merge Method (BMM) dendrogram.The AAM dendrogram (see below) shows only factual relationships between the cards and displays scores that precisely tell you that ‘X% of participants in this study agree with this exact grouping’.In the below example, the study shown had 34 completed card sorts and the AAM dendrogram shows that 77% of participants agreed that the cards highlighted in green belong together and a suggested name for that group is ‘Bling’. The tooltip surfaces one of the possible category names for this group and as demonstrated here it isn’t always the best or ‘recommended’ one. Take it with a grain of salt and be sure to thoroughly check the rest of your results before committing!

A screenshot of the Actual Agreement Method (AAM) dendrogram in OptimalSort.
AAM Dendrogram in OptimalSort.

The BMM dendrogram (see below) is different to the AAM because it shows the percentage of participants that agree with parts of the grouping - it squeezes the data from smaller sample sizes and makes assumptions about larger clusters based on patterns in relationships between individual pairs.The AAM works best with larger sample sizes because it has more data to work with and doesn’t make assumptions while the BMM is more forgiving and seeks to fill in the gaps.The below screenshot was taken from an example study that had 7 completed card sorts and its BMM dendrogram shows that 50% of participants agreed that the cards highlighted in green down the left hand side belong to ‘Accessories, Bottoms, Tops’.

A screenshot of the Best Merge Method (BMM) dendrogram in OptimalSort.
BMM Dendrogram in OptimalSort.

Drill down and cross-reference

Once you’ve gained a high level impression of the results, it’s time to dig deeper and unearth some solid insights that you can share with your stakeholders and back up your design decisions.Explore your open and hybrid card sort data in more detail by taking a closer look at the Categories tab. Open up each category and cross-reference to see if people were thinking along the same lines.Multiple participants may have created the same category label, but what lies beneath could be a very different story. It’s important to be thorough here because the next step is to start standardizing or chunking individual participant categories together to help you make sense of your results.In open and hybrid sorts, participants will be able to label their categories themselves. This means that you may identify a few categories with very similar labels or perhaps spelling errors or different formats. You can standardize your categories by merging similar categories together to turn them into one.OptimalSort makes this really easy to do - you pretty much just tick the boxes alongside each category name and then hit the ‘Standardize’ button up the top (see below). Don’t worry if you make a mistake or want to include or exclude groupings; you can unstandardize any of your categories anytime.

A screenshot of the categories tab in OptimalSort, showing how categorization works.
Standardizing categories in OptimalSort.

Once you’ve standardized a few categories, you’ll notice that the Agreement number may change. It tells you how many participants agreed with that grouping. An agreement number of 1.0 is equal to 100% meaning everyone agrees with everything in your newly standardized category while 0.6 means that 60% of your participants agree.Another number to watch for here is the number of participants who sorted a particular card into a category which will appear in the frequency column in dark blue in the right-hand column of the middle section of the below image.

A screenshot of the categories tab after the creation of two groupings.
Categories table after groupings called ‘Accessories’ and ‘Bags’ have been standardized.

A screenshot of the Categories tab showing some of the groupings under 'Accessories'.
A closer look at the standardized category for ‘Accessories’.

From the above screenshot we can see that in this study, 18 of the 26 participant categories selected agree that ‘Cat Eye Sunglasses’ belongs under ‘Accessories’.Once you’ve standardized a few more categories you can head over to the Standardization Grid tab to review your data in more detail. In the below image we can see that 18 participants in this study felt that ‘Backpacks’ belong in a category named ‘Bags’ while 5 grouped them under ‘Accessories’. Probably safe to say the backpacks should join the other bags in this case.

A screenshot of the Standardization grid tab in OptimalSort.
Standardization Grid in OptimalSort.

So that’s a quick overview of how to interpret the results from your open or hybrid card sorts.Here's a link to Part 2 of this series where we talk about interpreting results from closed card sorts as well as next steps for applying these juicy insights to your IA design process.

Further reading

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1 min read

First Click Testing Data: Correct First Click Lead to 3X Higher Task Success

In 2009, Bob Bailey and Cari Wolfson published published findings that changed how we approach first click testing and usability testing. They analyzed 12 scenario-based user tests and found that if someone gets their first click right, they're about twice as likely to complete their task successfully. This finding was so compelling that we built First Click Testing (formerly Chalkmark) specifically to help teams test this.  But we'd never actually validated their research using our own data, until now.

Turns out, we're sitting on one of the world's largest databases of tree testing results. So we analyzed millions of task responses to see if the "first click predicts success" hypothesis holds up.

It does. Convincingly.

Users who get their first click correct are nearly three times more likely to complete their task successfully (70% vs 24% success rate).

Here's how we validated the original study, what our data shows, and why first clicks matter more than you might think.

Original first click testing study: 87% task success rate

Bob and Cari analyzed data from twelve usability studies on websites and products with varying amounts and types of content, a range of subject matter complexity, and distinct user interfaces. They found that people were about twice as likely to complete a task successfully if they got their first click right, than if they got it wrong:

If the first click was correct, the chances of getting the entire scenario correct was 87% if the first click was incorrect, the chances of eventually getting the scenario correct was only 46%.

Our Tree Testing data: First clicks predict 70% task success rate

We analyzed millions of tree testing responses in our database. We've found that people who get the first click correct are almost three times as likely to complete a task successfully:

If the first click was correct, the chances of getting the entire scenario correct was 70% if the first click was incorrect, the chances of eventually getting the scenario correct was 24%

To give you another perspective on the same data, here's the inverse:

If the first click was correct, the chances of getting the entire scenario incorrect was 30% if the first click was incorrect, the chances of getting the whole scenario incorrect was 76%

How Tree Testing measures first click success and task completion

Bob and Cari proved the usefulness of the methodology by linking two key metrics in scenario-based usability studies: first clicks and task success. First Click Testing doesn't measure task success — it's up to the researcher to determine as they're setting up the study what constitutes 'success', and then to interpret the results accordingly. Tree Testing (formerly Treejack) does measure task success — and first clicks.

In a tree test, participants are asked to complete a task by clicking though a text-only version of a website hierarchy, and then clicking 'I'd find it here' when they've chosen an answer. Each task in a tree test has a pre-determined correct answer — as was the case in Bob and Cari's usability studies — and every click is recorded, so we can see participant paths in detail.

Thus, every single time a person completes an individual tree testing task, we record both their first click and whether they are successful or not. When we came to test the 'correct first click leads to task success' hypothesis, we could therefore mine data from millions of task.

To illustrate this, have a look at the results for one task. The overall Task result, you see a score for success and directness, and a breakdown of whether each Success, Fail, or Skip was direct (they went straight to an answer), or indirect (they went back up the tree before they selected an answer):

Tree testing task results showing success and directness scores

In the pie tree for the same task, you can look in more detail at how many people went the wrong way from a label (each label representing one page of your website):

Pie tree visualization showing first click paths in tree testing

In the First Click tab, you get a percentage breakdown of which label people clicked first to complete the task:

First click data breakdown by label in tree testing

And in the Paths tab, you can view individual participant paths in detail (including first clicks), and can filter the table by direct and indirect success, fails, and skips (this table is only displaying direct success and direct fail paths):

Participant path analysis showing direct success and fail rates

How to run first click tests: Best practices for usability testing

First click analysis is one of the most predictive metrics in usability testing. Whether you're testing wireframes, landing pages, or information architecture, measuring first click success gives you early insight into whether your design will work.

This analysis reinforces something we already knew: first clicks matterIt is worth your time to get that first impression right. You have plenty of options for measuring the link between first clicks and task success in your scenario-based usability tests. From simply noting where your participants go during observations, to gathering quantitative first click data via online tools, you'll win either way. And if you want quantitative first click data, Optimal has you covered. First Click Testing works for wireframes and landing pages, while Tree Testing validates your information architecture.

To finish, here are a few invaluable insights from other researchers on getting the most from first click testing:

About this study

This analysis was conducted in 2015 using millions of task responses from Optimal’s First Click and Tree Testing tools. While the dataset predates recent UI trends, the underlying behavioral principle, that a correct first click strongly predicts task success, remains consistent with modern usability research.

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