September 8, 2022

CRUX #6: Information architecture in unexpected places

According to Abby Covert, author, teacher and community leader in the field of information architecture (IA) : ‘IA is the way we arrange pieces of content to make sense when experienced as a whole. By this definition: there is information architecture in everything. Mindblown?’

😮 (That’s a resounding yes from an IA rookie like me.)

In this issue of CRUX we go in search of information architecture and have some surprising encounters in the worlds of emoji, elevators, walking tracks, games and more. We meet UX designers, developers, researchers and even a Senior Park Ranger. It seems you can have your ‘IA hat’ on without even realising it. That’s the power of information architecture.

Some highlights from this issue:

  • UX research and strategy specialist, Q Walker explores the world of emoji from an information architecture perspective and sparks curiosity along the way. Have you ever wondered why clock emojis are organized under travel and places? 🤔
  • We talk to Senior Park Ranger David Rogers about the thinking behind creating and building New Zealand’s national walking track network and reveal how information architecture can also live ‘in the wild’.
  • UX developer Ben Chapman delves into the classification systems of libraries over time and ponders the pros and cons for users of moving information online.
  • We talk to Sam Cope, Lead UX Designer at Wētā Workshop’s Interactive division about what it takes to drive design decisions with the end user in mind - something crucial for any video game’s success, whether it’s a blockbuster or something more niche.
  • And much more about information architecture in unexpected places….

The stories and people in this issue of CRUX certainly captured our imagination and attention - we hope they inspire and even surprise you too.

Get comfortable and settle in for a great read. Welcome to CRUX #6.

A plug for the next issue

Do you have a burning idea to share or a conversation you’re dying to kickstart that’s of interest to the world of UX?  Now’s your chance.  We’re already on the lookout for contributors for our next edition of CRUX for 2022.  To find out more please drop us a line.

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IA vs User Flow: Understanding the Differences and How to Use Them Together

Click, click, click, BOOM! There it is. That thing you were looking for. You couldn’t find it on other websites, but you found it here, and it was easy. You feel like a hero. You thank the website and you leave with a sense of achievement.

What if you could replicate that feeling on your website? What if you could make every user journey so satisfying? By combining information architecture and user flow, you can.

But what are they and how are they different? In this article, we’ll explain how they influence website design and how you can (and should) use them together in your project. We’ll also discuss different user flow research techniques, how they inform great information architecture, and how it doesn’t have to be difficult or time consuming.

What is Information Architecture? 🏗️

Information architecture is the system and structure you use to organize and label content on your website, app or product. It relates closely to user experience design, but it’s slightly different. Think of it as the structure or framework upon which user-facing assets are built.

That being the case, if your information architecture has flaws, your website design will have flaws. It determines how information will be accessible, usable and relevant on your website and should be treated as a critical element of your project. How can we ensure that we have our content organized efficiently to promote seamless interactions?

The answer is research. Without research you’re just guessing. The problem with guessing is that, well, you’re guessing. You tend to organize, categorize and label things the way that you (and maybe your team) would organize things. It’s biassed and subjective. In reality, people process information in all sorts of different ways and good information architecture should reflect that. You’ll often hear us say ‘test early and test often’. This mantra helps to avoid any little niggles during the user experience design process. Card sorting and tree testing are a couple of techniques that you can use to test early.

Card sorting is a research technique that asks users to categorize different pieces of information or content. It’s best used when you have specific, information-related questions. For example, you may want to categorize products in an online store in the most logical way. Or you may have a mountain of blog post categories that need refining. Whatever it is, the benefit of a card sort is that you end up with consensus of how your users expect to see information. Card sorts can even be performed remotely using tools such as OptimalSort.

Tree testing examines how easy it is for your users to find information using a stripped back, text-only representation of your website - almost like a sitemap. Rather than asking users to sort information, they are asked to perform a navigation task, for example, “where would you find today’s best deals?”. Depending on how easy or difficult users find these tasks gives you a great indication of the strengths and weaknesses of your underlying site structure.

As the base structure of your website or app, information architecture has a fundamental influence on how well users access and use your content. It makes sense then that when designing it, you should receive real-world user feedback early on in the piece. Fortunately, there are great online tools like Treejack to quickly and easily test your site structures, categorization and labels.

What is User Flow? 🌊

User flow describes the steps involved for a user to complete a certain task. It lays out what needs to happen for a user to get from starting point to a defined finish line. Why is it important? Because we want that journey to be as efficient as it can possibly be. If it’s not, the user will be left frustrated and dissatisfied, no matter how beautiful the website design is.

At the heart of user flow is, you guessed it, the user. A path that seems obvious to designers might be confusing to an end-user. It’s important to distance yourself from the project and put yourself in the user's shoes. Even better - watch the user. How do they react to a fork in the road? How do they get back on track? Where are they stumbling?

User testing is a great way to observe user flow. But what are you testing? Normally you test based on a user flow diagram. A user flow diagram is generated based on insights from your research from card sorting, tree testing, and questionnaires, for example. It visually outlines the possible paths a user can take to achieve a certain task. The basic structure of a user flow diagram considers the following:

  • A critical path
  • Entry points
  • User end goals
  • Success metrics (time to completion, number of clicks)
  • Steps the user will take in between

Once you have created a user flow diagram you can test it with your users. User testing can be remote or in person and uses a variety of techniques depending on the constraints of your projects. You may consider testing something rough and conceptual like a paper prototype before producing more detailed prototypes.

How to Use Information Architecture and User Flow Together 🤝🏻

By doing the work upfront to create great information architecture you put yourself in a great position to create great user flow. After all, information architecture is designed based on user research. Performing content audits and creating content inventories help to inform early content decisions, followed by user research techniques such as card sorting and tree testing. This research has a direct influence on user flow, since information and content has been given meaning and structure.

The foundational work in designing information architecture leads to user flow diagrams which, as we discussed, are helpful tools in creating seamless user flow. They bridge the gap between information architecture and final user experience by visualizing pathways of specific tasks. By performing user tests on prototypes, the researcher will inevitably find speed bumps, which may highlight flaws in information architecture.

Information architecture and user flow are integrated. This means there should be a constant feedback loop. Early research and categorisation when building information architecture may not translate to seamless user flow in practice. This could be due to integration factors outside of the digital ecosystem you’re designing.

User flow and information architecture are complementary components of creating exceptional website design. Designers should make a conscious decision to apply both in synchrony.

To Sum it Up 🧾

Understanding the relationship between information architecture and user flow is important for any website design. Information architecture provides the organization and structure of content, where user flow applies that structure to how users execute certain tasks in the simplest possible way. The two are intertwined and, when used effectively, provide a framework to ensure seamless, user-friendly website design.

User research and user testing heavily influence the design of both information architecture and user flow. We want users to feel a sense of accomplishment rather than frustration when using a website. Achieving this requires an investment in understanding user needs and goals, and how they consume and categorize information. This is where research techniques such as content audits, tree testing, card sorting and user testing become invaluable.

We’ve always placed high value on solid research, but don’t be put off by it. The research techniques we’ve discussed are highly scalable, and you can be as involved as you want or need to be. Sometimes you don’t even have to be in the same room! The most important thing is to get outside of your team’s bubble and gain real user insight. Check out our information architecture services to ensure you’re on the right path towards powerful, user-centric website design.

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CRUX #4: fresh thinking from the world of UX

As the fourth issue of CRUX goes to press the demand for usability continues to grow, along with the rise of the digital experience economy.  Sharing a sense of community among UXers is more important than ever.  That’s why we’re so proud to bring you our latest issue of CRUX, celebrating people and perspectives from the UX community.

CRUX #4 has a great line-up of contributors, all experts in their fields who jumped at the opportunity to share their thoughts and ideas with us - and of course more importantly - you.  

This issue we’ve focussed on collaboration and invited our contributors to bring their thoughts and ideas on communication and teamwork to the table.  They’ve come up with some compelling reading that inspires, surprises and at times challenges current thinking and offers fresh perspectives. 

Some highlights from this issue

  • Seasoned researcher Josh Morales from Hotjar tackles the challenge of presenting research effectively with a smart yet simple framework.

"In a word: your findings virtually do not exist if you don’t communicate them well."

  • Designer Jordan Bowman of UX Tools ponders the problem of cognitive bias and highlights the key things to look out for.

“Designers are just as vulnerable to the blindspots and errors of cognitive bias as the people who use our products. After all, we're humans,too.”

  • UX consultant Eugenia Jongewaard from UX Tips talks about inclusive research and challenges UX researchers and designers to up their game.

“As we live in a world of rapid digital transformation we can't continue to design in the same way we designed before. We should start designing for inclusion. For that to happen we need to shift our mindset towards inclusive research.”

  • And much, much more….

A plug for the next issue

Do you have a burning idea to share or a conversation you’re dying to kickstart that’s of interest to the world of UX?  Now’s your chance.  We’re already on the lookout for contributors for our first edition of CRUX for 2022.  To find out more please drop us a line

But for now, get comfortable and settle in for a good read.  Welcome to CRUX #4.

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1 min read

CRUX #5: Information architecture in action

In the crowded and complex world we live in, great user experiences can make all the difference to the way we navigate day-to-day life.

CRUX#5 reveals the many faces of information architecture at work and its positive impact in the fields of business, entertainment, education, and more. Our enthusiastic and knowledgeable contributors generously paint a picture of the challenges, opportunities and benefits of harnessing the power of IA in their world.

In this issue

  • Author/teacher and games user research expert Steve Bromley reveals some fascinating, even surprising insights from the niche world of UX for video games.
  • Product Designer Katie Del Angel from Shopify shares some of her favorite ways to adopt an IA mindset when designing digital products.
  • Digital interactive designer Kate Berry talks information architecture according to the world of visitor experience
  • Chantal Schweizer from Earley Information Science dives into the all important area of taxonomies and the merits of following best practice to help drive success in the world of eCommerce
  • And UX Researcher Rebecca Klee shares five approaches to increase the alignment and impact of your IA research.

As always we're grateful to all our contributors for helping shine a light on the fascinating, even addictive world of UX.  They certainly captured our imagination and attention - we hope they inspire and even surprise you too. 

Welcome to CRUX#5

P.S.  We’re already on the lookout for contributors for our next edition of CRUX for 2022.  To find out more please drop us a line.

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