November 18, 2022
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4 min

Create a user research plan with these steps

Header graphic for the article 'Create a user research plan with these steps'

A great user experience (UX) is one of the largest drivers of growth and revenue through user satisfaction. However, when budgets get tight, or there is a squeeze on timelines, user research is one of the first things to go. Often at the cost of user satisfaction.  

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This short sighted view can mean project managers are preoccupied with achieving milestones and short term goals. And UX teams get stuck researching products they weren’t actually involved with developing. As a result no one has the space and understanding to really develop a product that speaks to users needs, desires and wants. There must  be a better way to produce a product that is user-driven.  Thankfully there is.

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What is user research and why should project managers care about it? 👨🏻💻

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User research is an important part of the product development process. Primarily, user research involves using different research methods to gather information about your end users. 

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Essentially it aims to create the best possible experience for your users by listening and learning directly from those that already or potentially will use your product. You might conduct interviews to help you understand a particular problem, carry out a tree test to identify bottlenecks or problems in your navigation, or do some usability testing to directly observe your users as they perform different tasks on your website or in your app. Or a combination of these to understand what users really want.

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To a project manager and team, this likely sounds fairly familiar, that any project can’t be managed in a silo. Regular check-ins and feedback are essential to making smart decisions. The same with UX research. It can make the whole process quicker and more efficient. By taking a step back, digging into your users’ minds, and gaining a fuller understanding of what they want upfront, it can curtail short-term views and decisions.

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Bringing more user research into your development process has major benefits for the team, and the ultimately the quality of that final product. There are three key benefits:

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  1. Saves your development team time and effort. Ensuring the team is working on what users want, not wasting time on features that don’t measure up.
  2. Gives your users a better experience by meeting their requirements.
  3. Helps your team innovate quickly by understanding what users really want.

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As a project manager, making space and planning for user research can be one of the best ways to ensure the team is creating a product that truly is user-driven.

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How to bring research into your product development process 🤔

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There are a couple of ways you can bring UX research into your product development process. 

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  1. Start with a dedicated research project.
  2. Integrate UX research throughout the development project.

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It can be more difficult to integrate UX research throughout the process, as it means planning the project with various stages of research built in to check the development of features. But ultimately this approach is likely to turn out the best product. One that has been considered, checked and well thought out through the whole product development process. To help you on the way we have laid out 6 key steps to help you integrate UX research into your product development process.

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6 key steps to integrate UX research 👟

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Step 1: Define your research questions

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Take a step back, look at your product and define your research questions. 

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It may be tempting just to ask, ‘do users like our latest release?’ This however does not get to why or what your users like or don’t like. Try instead:

  • What do our users really want from our product?
  • Where are they currently struggling while using our website?
  • How can we design a better product for our users?

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These questions help to form the basis of specific questions about your product and specific areas of research to explore which in turn help shape the type of research you undertake.

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Step 2: Create your research plan

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With a few key research questions to focus on, it’s time to create your research plan.

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A great research plan covers your project’s goals, scope, timing, and deliverables. It’s essential for keeping yourself organized but also for getting key stakeholder signoff.

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Step 3: Prepare any research logistics

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Every project plan requires attention to detail including a user research project. And with any good project there are a set of steps to help make sense of it.

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  1. Method: Based on your questions, what is the best user research method to use? 
  2. Schedule: When will the research take place? How long will it go on for? If this is ongoing research, plan how it will be implemented and how often.
  3. Location: Where will the research take place? 
  4. Resources: What resources do you need? This could be technical support or team members.
  5. Participants: Define who you want to research. Who is eligible to take part in this research? How will you find the right people?
  6. Data: How will you capture the research data? Where will it be stored? How will you analyze the data and create insights and reports that can be used?
  7. Deliverables: What is the ultimate goal for your research project?

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Step 4: Decide which method will be used

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Many user research methods benefit from an observational style of testing. Particularly if you are looking into why users undertake a specific task or struggle.

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Typically, there are two approaches to testing:

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  1. Moderated testing is when a moderator is present during the test to answer questions, guide the participant, or dig deeper with further questions.
  2. Unmoderated testing is when a participant is left on their own to carry out the task. Often this is done remotely and with very specific instructions.Your key questions will determine which method will works best for your research.  Find our more about the differences.

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Step 5: Run your research session

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It’s time to gather insights and data. The questions you are asking will influence how you run your research sessions and the methods you’ve chosen. 

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If you are running surveys you will be asking users through a banner or invitation to fill out your survey. Unmoderated and very specific questions. Gathering qualitative data and analyzing patterns.

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If you’re using something qualitative like interviews or heat mapping, you’ll want to implement software and gather as much information as possible.

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Step 6: Prepare a research findings report and share with stakeholders

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Analyze your findings, interrogate your data and find those insights that dive into the way your users think. How do they love your product? But how do they also struggle?

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Pull together your findings and insights into an easy to understand report. And get socializing. Bring your key stakeholders together and share your findings. Bringing everyone across the findings together can bring everyone on the journey. And for the development process can mean decisions can be user-driven. 

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Wrap Up 🥙

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Part of any project, UX research should be essential to developing a product that is user-driven. Integrating user research into your development process can be challenging. But with planning and strategy it can be hugely beneficial to saving time and money in the long run. 

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Why User Interviews Haven't Evolved in 20 Years (And How We're Changing That)

Are we exaggerating when we say that the way the researchers run and analyze user interviews hasn’t changed in 20 years? We don’t think so. When we talk to our customers to try and understand their current workflows, they look exactly the same as they did when we started this business 17 years ago: record, transcribe, analyze manually, create reports. See the problem?

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Despite  advances in technology across every industry, the fundamental process of conducting and analyzing user interviews has remained largely unchanged. While we've transformed how we design, develop, and deploy products, the way we understand our users is still trapped in workflows that would feel familiar to product, design and research teams from decades ago.

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The Same Old Interview Analysis Workflow 

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For most researchers, in the best case scenario, Interview analysis can take several hours over the span of multiple days. Yet in that same timeframe, in part thanks to new and emerging AI tools, an engineering team can design, build, test, and deploy new features. That just doesn't make sense.

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The problem isn't that researchers  lack tools. It's that they haven’t had the right ones. Most tools focus on transcription and storage, treating interviews like static documents rather than dynamic sources of intelligence. Testing with just 5 users can uncover 85% of usability problems, yet most teams struggle to complete even basic analysis in time to influence product decisions. Luckily, things are finally starting to change.

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When it comes to user research, three things are happening in the industry right now that are forcing a transformation:

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  1. The rise of AI means UX research matters more than ever. With AI accelerating product development cycles, the cost of building the wrong thing has never been higher. Companies that invest in UX early cut development time by 33-50%, and with AI, that advantage compounds exponentially.
  2. We're drowning in data and have fewer resources.  We’re seeing the need for UX research increase, while simultaneously UX research teams are more resource constrained than ever. Tasks like analyzing hours of video content to gather insights, just isn’t something teams have time for anymore. 
  3. AI finally understands research. AI has evolved to a place where it can actually provide valuable insights. Not just transcription. Real research intelligence that recognizes patterns, emotions, and the gap between what users say and what they actually mean.

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A Dirty Little Research Secret + A Solution 

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We’re just going to say it; most user insights from interviews never make it past the recording stage. When it comes to talking to users, the vast majority of researchers in our audience talk about recruiting pain because the most commonly discussed challenge around interviews is usually finding enough participants who match their criteria. But on top of the challenge of finding the right people to talk to, there’s another challenge that’s even worse: finding time to analyze what users tell us. But, what if you had a tool where using AI, the moment you uploaded an interview video, key themes, pain points, and opportunities surfaced automatically? What if you could ask your interview footage questions and get back evidence-based answers with video citations?

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This isn't about replacing human expertise, it's about augmenting  it. AI-powered tools can process and categorize data within hours or days, significantly reducing workload. But more importantly, they can surface patterns and connections that human analysts might miss when rushing through analysis under deadline pressure. Thanks to AI, we're witnessing the beginning of a research renaissance and a big part of that is reimagining the way we do user interviews.

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Why AI for User Interviews is a Game Changer 

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When interview analysis accelerates from weeks to hours, everything changes.

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Product teams can validate ideas before building them. Design teams can test concepts in real-time. Engineering teams can prioritize features based on actual user need, not assumptions. Product, Design and Research teams who embrace AI to help with these workflows, will be surfacing insights, generating evidence-backed recommendations, and influencing product decisions at the speed of thought.

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We know that 32% of all customers would stop doing business with a brand they loved after one bad experience. Talking to your users more often makes it possible to prevent these experiences by acting on user feedback before problems become critical. When every user insight comes with video evidence, when every recommendation links to supporting clips, when every user story includes the actual user telling it, research stops being opinion and becomes impossible to ignore. When you can more easily gather, analyze and share the content from user interviews those real user voices start to get referenced in executive meetings. Product decisions begin to include user clips. Engineering sprints start to reference actual user needs. Marketing messages reflect real user voices and language.

The best product, design and research teams are already looking for tools that can support this transformation. They know that when interviews become intelligent, the entire organization becomes more user-centric. At Optimal, we're focused on improving the traditional user interviews workflow by incorporating revolutionary AI features into our tools. Stay tuned for exciting updates on how we're reimagining user interviews.

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The ultimate reading list for new user researchers

Having a library of user research books is invaluable. Whether you’re an old hand in the field of UX research or just dipping your toes in the water, being able to reference detailed information on methods, techniques and tools will make your life much easier.

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There’s really no shortage of user research/UX reading lists online, so we wanted to do something a little different. We’ve broken our list up into sections to make finding the right book for a particular topic as easy as possible.

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General user research guides

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These books cover everything you need to know about a number of UX/user research topics. They’re great to have on your desk to refer back to – we certainly have them on the bookshelf here at Optimal Workshop.

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Observing the User Experience: A Practitioner's Guide to User Research

Mike Kuniavsky

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Observing the User Experience: A Practitioner’s Guide to User Research

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This book covers 13 UX research techniques in a reference format. There’s a lot of detail, making it a useful resource for people new to the field and those who just need more clarification around a certain topic. There’s also a lot of practical information that you’ll find applicable in the real world. For example, information about how to work around research budgets and tight time constraints.

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Just Enough Research

Erika Hall

Just Enough Research

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In Just Enough Research, author Erika Hall explains that user research is something everyone can and should do. She covers several research methods, as well as things like how to identify your biases and make use of your findings. Designers are also likely to find this one quite useful, as she clearly covers the relationship between research and design.

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Research Methods in Human-Computer Interaction

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Harry Hochheiser, Jonathan Lazar, Jinjuan Heidi Feng

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Research Methods in Human-Computer Interaction

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Like Observing the User Experience, this is a dense guide – but it’s another essential one. Here, experts on human-computer interaction and usability explain different qualitative and quantitative research methods in an easily understandable format. There are also plenty of real examples to help frame your thinking around the usefulness of different research methods.

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Information architecture

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If you’re new to information architecture (IA), understanding why it’s such an important concept is a great place to start. There’s plenty of information online, but there are also several well-regarded books that make great starting points.

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Information Architecture for the World Wide Web: Designing Large-Scale Web Sites

Peter Morville, Louis Rosenfeld

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Information Architecture for the World Wide Web: Designing Large-Scale Web Site

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You’ll probably hear this book referred to as “the polar bear book”, just because the cover features a polar bear. But beyond featuring a nice illustration of a bear, this book clearly covers the process of creating large websites that are both easy to navigate and appealing to use. It’s a useful book for designers, information architects and user researchers.

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How to Make Sense of Any Mess

Abby Covert

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How to Make Sense of Any Mess

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This is a great introduction to information architecture and serves as a nice counter to the polar bear book, being much shorter and more easily digestible. Author Abby Covert explains complex concepts in a way anyone can understand and also includes a set of lessons and exercises with each chapter.

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User interviews

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For those new to the task, the prospect of interviewing users is always daunting. That makes having a useful guide that much more of a necessity!

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Interviewing Users: How to Uncover Compelling Insights

Steve Portigal

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Interviewing Users: How to Uncover Compelling Insights

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While interviewing users may seem like something that doesn’t require a guide, an understanding of different interview techniques can go a long way. This book is essentially a practical guide to the art of interviewing users. Author Steve Portigal covers how to build rapport with your participants and the art of immersing yourself in how other people see the world – both key skills for interviewers!

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Usability testing

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Web usability is basically the ease of use of a website. It’s a broad topic, but there are a number of useful books that explain why it’s important and outline some of the key principles.

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Don't Make Me Think: A Common Sense Approach to Web Usability

Steve Krug

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Don't Make Me Think: A Common Sense Approach to Web Usability

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Don’t Make Me Think is the first introduction to the world of UX and usability for many people, and for good reason – it’s a concise introduction to the topics and is easy to digest. Steve Krug explains some of the key principles of intuitive navigation and information architecture clearly and without overly technical language. In the latest edition, he’s updated the book to include mobile usability considerations.

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As a testament to just how popular this book is, it was released in 2000 and has since had 2 editions and sold 400,000 copies.

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Design

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The design–research relationship is an important one, even if it’s often misunderstood. Thankfully, authors like Don Norman and Vijay Kumar are here to explain everything.

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The Design of Everyday Things

Don Norman

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The Design of Everyday Things

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This book, by cognitive scientist and usability engineer Don Norman, explains how design is the communication between an object and its user, and how to improve this communication as a way of improving the user experience. If nothing else, this book will force you to take another look at the design of everyday objects and assess whether or not they’re truly user-friendly.

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101 Design Methods: A Structured Approach for Driving Innovation in Your Organization

Vijay Kumar

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101 Design Methods: A Structured Approach for Driving Innovation in Your Organization

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A guidebook for innovation in the context of product development, this book approaches the subject in a slightly different way to many other books on the same subject. The focus here is that the practice of creating new products is actually a science – not an art. Vijay Kumar outlines practical methods and useful tools that researchers and designers can use to drive innovation, making this book useful for anyone involved in product development.

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See our list on Goodreads

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We've put together a list of all of the above books on Goodreads, which you can access here.

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Further reading

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For experienced practitioners and newcomers alike, user research can often seem like a minefield to navigate. It can be tricky to figure out which method to use when, whether you bring a stakeholder into your usability test (you should) and how much you should pay participants. Take a look at some of the other articles on our blog if you’d like to learn more.

Header graphic for the article 'Usability Testing Guide: What It Is, How to Run It...'
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1 min read

Usability Testing Guide: What It Is, How to Run It, and When to Use Each Method

Knowing and understanding why and how your users use your product can be invaluable for getting to the nitty gritty of usability. Where they get stuck and where they fly through. Delving deep with probing questions into motivation or skimming over looking for issues can equally be informative.

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Usability testing can be done in several ways, each way has its benefits. Put super simply, usability testing literally is testing how useable your product is for your users. If your product isn't useable users will not stick around or very often complete their task, let alone come back for more.

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What is usability testing?

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Usability testing is a research method used to evaluate how easy something is to use by testing it with representative users.

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These tests typically involve observing a participant as they work through a series of tasks involving the product being tested. Having conducted several usability tests, you can analyze your observations to identify the most common issues.

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We go into the three main methods of usability testing:

  1. Moderated and unmoderated
  2. Remote or in person
  3. Explorative, assessment or comparative

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1. Moderated or unmoderated usability testing

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Moderated usability testing


Moderated usability testing
is done in-person or remotely by a researcher who introduces the test to participants, answers their queries, and asks follow-up questions. Often these tests are done in real time with participants and can involve other research stakeholders. Moderated testing usually produces more in-depth results thanks to the direct interaction between researchers and test participants. However, this can be expensive to organize and run.

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Top tip: Use moderated testing to investigate the reasoning behind user behavior.

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Unmoderated usability testing

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Unmoderated usability testing
is done without direct supervision; likely participants are in their own homes and/or using their own devices to browse the website that is being tested. And often at their own pace.  The cost of unmoderated testing is lower, though participant answers can remain superficial and making follow-up questions can be difficult.

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Top tip: Use unmoderated testing to test a very specific question or observe and measure behavior patterns.

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2. Research or in-person usability testing

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Remote usability testing

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‍Remote usability testing is done over the internet or by phone. Allowing the participants to have the time and space to work in their own environment and at their own pace. This however doesn’t give the researcher much in the way of contextual data because you’re unable to ask questions around intention or probe deeper if the participant makes a particular decision. Remote testing doesn’t go as deep into a participant’s reasoning, but it allows you to test large numbers of people in different geographical areas using fewer resources.

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Top tip: Use remote testing when a large group of participants are needed and the questions asked can be direct and unambiguous.

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In-person usability testing

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‍In-person usability testing, as the name suggests, is done in the presence of a researcher. In-person testing does provide contextual data as researchers can observe and analyze body language and facial expressions. You’re also often able to converse with participants and find out more about why they do something. However, in-person testing can be expensive and time-consuming: you have to find a suitable space, block out a specific date, and recruit (and often pay) participants.

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Top tip: In-person testing gives researchers more time and insight into motivation for decisions.

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3. Explorative, Assessment or comparative testing

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These three usability testing methods generate different types of information:

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Explorative testing

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‍Explorative testing is open-ended. Participants are asked to brainstorm, give opinions, and express emotional impressions about ideas and concepts. The information is typically collected in the early stages of product development and helps researchers pinpoint gaps in the market, identify potential new features, and workshop new ideas.

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Assessment research

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‍Assessment research is used to test a user's satisfaction with a product and how well they are able to use it. It's used to evaluate general functionality.

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Comparative research

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‍Comparative research methods involve asking users to choose which of two solutions they prefer, and they may be used to compare a product with its competitors.

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Top tip: Depending on what research is being done, and how much qualitative or quantitative data is wanted.

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Which method is right for you?

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Whether the testing is done in-person, remote, moderated or unmoderated will depend on your purpose, what you want out of the testing, and to some extent your budget. 

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Depending on what you are testing, each of the usability testing methods we explored here can offer an answer. If you are at the development stage of a product it can be useful to conduct a usability test on the entire product. Checking the intuitive usability of your website, to ensure users can make the best decisions, quickly. Or adding, changing or upgrading a product can also be the moment to check on a specific question around usability. Planning and understanding your objectives are key to selecting the right usability testing option for your project.

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Let's take a look at a couple of examples of usability testing.

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1. Lab based, in-person moderated testing - mid-life website

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Imagine you have a website that sells sports equipment. Over time your site has become cluttered and disorganized, much like a bricks and mortar store may. You’ve noticed a drop in sales in certain areas. How do you find out what is going wrong or where users are getting lost? Having an in-person, lab (or other controlled environment), moderated usability test with users you can set tasks, watch (and record) what they do.

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The researcher can literally be standing or sitting next to the participant throughout, recording contextual information such as how they interacted with the mouse, laptop or even the seat. Watching for cues as to the comfort of the participant and asking questions about why they make decisions can provide richer insights. Maybe they wanted purple yoga pants, but couldn’t find the ‘yoga’ section which was listed under gym rather than a clothing section.

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Meaning you can look at how your stock is organised, or even investigate undertaking a card sort. This provides robust and fully rounded feedback on users behaviours, expectations and experiences. Providing data that can directly be turned into actionable directives when redeveloping the website. 

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2. Remote, moderated assessment testing - app product development

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You are looking at launching an app for parents to access for information and updates for the school. It’s still in development stage and at this point you want to know how easy the app is to use. Setting some very specific set tasks for participants to complete the app can be sent to them and they can be left to complete (or not). Providing feedback and comments around the usability.

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The next step may be to use first click testing to see how and where the interface is clicked and where participants may be spending time, or becoming lost. Whilst the feedback and data gathered from this testing can be light, it will be very direct to the questions asked. And will provide data to back up (or possibly not) what assumptions were made.

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3. Moderated, In-person, explorative testing - new product development

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You’re right at the start of the development process. The idea is new and fresh and the basics are being considered. What better way to get an understanding of what your users’ truly want than an explorative study.

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Open-ended questions with participants in a one-on-one environment (or possibly in groups) can provide rich data and insights for the development team. Imagine you have an exciting new promotional app that you are developing for a client. There are similar apps on the market but none as exciting as what your team has dreamt up. By putting it (and possibly the competitors) to participants they can give direct feedback on what they like, love and loathe.

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They can also help brainstorm ideas or better ways to make the app work, or improve the interface. All of this done, before there is money sunk in development.

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Usability testing summary: When to use each method (and why)

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Key objectives will dictate which usability testing method will deliver the answers to your questions.

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Whether it’s in-person, remote, moderated or comparative with a bit of planning you can gather data around your users very real experience of your product. Identify issues, successes and failures. Addressing your user experience with real data, and knowledge can but lead to a more intuitive product.

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